Luke Schneider has been designing and developing games professionally for 13 years. As a designer at both Outrage and Volition, he was a key member on 5 major releases. During his 4.5 years of work on Red Faction: Guerilla, Luke served as both the lead technical and lead multiplayer designer.
In 2010, he left Volition to form Radiangames. Radiangames released 7 small, high-quality games in its first year of existence, and is now working on a larger multi-platform game,
Luke has presented at GDC each of the past 3 years. In 2009 and 2010, he covered various aspects of design on Red Faction: Guerrilla. Then in 2011, he discussed the monthly game development cycle at Radiangames as part of the Independent Games Summit.