Mike Stout is a veteran video game industry designer. He’s worked on a slew of AAA titles, including the PS3 launch title Resistance: Fall of Man and all of the PlayStation 2 Ratchet and Clank titles.
He currently works in the Central Design department at Activision Blizzard, providing design expertise and assistance to their first-party development studios. You can read more from Mike at his blog: www.ongamedesign.net.
Features by Mike Stout:
Learning From The Masters: Level Design In The Legend Of Zelda [01.03.12]
Boss Battle Design and Structure [09.15.10]
Evaluating Game Mechanics For Depth [07.21.10]