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April 24, 2019
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April 24, 2019
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Holger Gruen

Holger ventured into 3D real-time graphics writing fast software rasterizers in 1993. Since then he has held research and also development positions in the games and the simulation industry. He got into developer relations pretty recently and now works for AMD supporting game developers to get the best out of AMD graphics hardware. Holger, his wife, and his four kids live close to Munich near the Alps.

Features by Holger Gruen:
Resolve Your Resolves [03.26.08]
Multi-Threaded Terrain Smoothing [05.31.06]
Make-Believe Tanks: a Report from the Trenches of the VizSim Industry [01.31.06]