Gamasutra: The Art & Business of Making Gamesspacer
View All     Post     RSS
November 28, 2015
arrowPress Releases
November 28, 2015
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Paul Hyman

Paul Hyman writes a weekly column on the game industry for The Hollywood Reporter. He's covered gaming for more than a dozen years. You can reach him at

Features by Paul Hyman:
What's Happening to Kids' Games? [03.13.12]
Will Tablet Game Quality Soon Leapfrog Consoles? [02.16.12]
Why Are Racing Developers Heading to the PC? [01.12.12]
The Making of Star Wars: The Old Republic [12.20.11]
Gunning For Russia: A Market Worth Investigating? [12.08.11]
Researching The Next Wave Of Innovation [11.08.11]
The Evolution Of Community Management [10.19.11]
The Changing Indie Landscape: Steam Beats Xbox? [09.13.11]
The Opportunities And Dangers Of Going Indie [08.10.11]
The Future Of The Wii U: Developers Speak [07.20.11]
The Next Wave of Free-to-Play: Licensing [06.16.11]
Smartphone Piracy: 'Life's Too Short To Worry About It' [05.18.11]
The Necessity Of Making Free-to-Play Moves [04.20.11]
What's An Out-Of-A-Job Developer To Do? [03.08.11]
Gaming The New Era Of Facebook [02.09.11]
Adobe Vs. Unity: The Future Of 3D Web Games [01.12.11]
Exploring The App Store Alternatives [12.14.10]
Beyond Facebook: Global Social Game Opportunities [11.09.10]
Facebook Games Level Up [10.12.10]
UK vs. Canada: Do Tax Breaks Build An Industry? [09.07.10]
Where'd Your Social Games Go? [08.10.10]
Game Strategies: iPad vs. iPhone [07.08.10]
Targeted Focus, Broad Audience? [06.08.10]
The Relocation Game [05.10.10]
Smartphone Advice: Keep On Porting! [04.07.10]
Free To Play Games, Meet The Virtual IOU [03.16.10]
Television, Meet Games [02.09.10]
Third-Party Publishers React To Deflating Wii Bubble [01.08.10]
iPhone Piracy: The Inside Story [11.18.09]
Generating Cash For Premium Flash [09.01.09]
Social Gaming Draws Developers In [08.13.09]
The Business Of The Japan Niche [07.07.09]
What Are The Rewards Of 'Free-To-Play' MMOs? [06.09.09]
PC Game Piracy: Why Bother With DRM? [05.11.09]
Choosing The Game Engine That Can [04.13.09]
Can You Create A Must-Have Wii Game? [03.09.09]
Where's The Cash For Flash? [02.09.09]
Game Developer Layoffs: The Real Story [01.12.09]
As Recession Deepens, Used Games Get More Painful [12.08.08]
Controversy In The Classroom: Whose IP Is It Anyway? [11.13.08]
Giving Credit Where Credit Is Due [10.03.08]
An Examination of Outsourcing Part 2: The Contractor Angle [09.08.08]
An Examination of Outsourcing: The Developer Angle [08.07.08]
Not Everyone Feels The Crunch [07.03.08]
MMOG Business Models: Cancel That Subscription! [06.05.08]
Quality Of Life? Does Anyone Still Give A Damn? [05.13.08]
Rated and Willing: Where Game Rating Boards Differ [12.15.05]
Unionization Now? [03.22.05]