Gamasutra: The Art & Business of Making Gamesspacer
View All     Post     RSS
October 17, 2018
arrowPress Releases
October 17, 2018
Games Press
View All     RSS
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Frank Savage

Frank Savage has been in the game development industry since 1991 when he worked on Strike Commander at Origin Systems. After leading the development of Wing Commander 3, Frank moved to FASA Interactive and completed MechCommander before Microsoft acquired the company in 1999. After finishing MechCommander 2 at Microsoft, he joined the Xbox Game Technology Group in 2001. Frank joined the XNA team in 2004 and is now the development manager for the XNA Game Studio Express team.


Features by Frank Savage:
Sponsored Feature: What's New in XNA Game Studio 3.0 [11.19.08]
Sponsored Feature: Games for Zune with XNA Game Studio 3.0 [05.02.08]
Sponsored Feature: Going Live - Announcing XNA Game Studio 2.0 [12.20.07]