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November 9, 2009
 
EA Confirms $300 Million Playfish Acquisition
 
Analyst: October NPD To See 9 Percent Decline, Uncharted 2 As Top Title
 
Release This: Modern Warfare 2, Phantasy Star Zero Debut in U.S.
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Latest Features
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November 9, 2009
 
arrow Gamasutra Versus Capcom: The Tatsunoko Interview
 
arrow On Bringing Modern Warfare 2 To Life [3]
 
arrow Games Demystified: Dissidia Final Fantasy [1]
 
arrow Building Social Success: Zynga's Perspective [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part I [7]
 
arrow Valve's Writers And The Creative Process [12]
 
arrow Sony's Software Strategy: Shuhei Yoshida Speaks [3]
 
arrow A Holistic Approach to Game Dialogue Production [7]
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Features
 

Bill Fulton

Bill Fulton founded Ronin User Experience, a design and user-testing consultancy, with the goal of helping clients maximize the fun in their games. Ronin’s approach is to integrate principles of social & behavioral psychology into the game development process.

Bill is an eleven year veteran of the games industry, both as a game designer and user-research engineer. As a designer, he was responsible for the online matchmaking system, UI and the social aspects of play on Shadowrun. Prior to Shadowrun, Bill started and led the Microsoft Game Studios User-research program from 1997 to 2004. The User-research group uses psychological research methods to detect where and why games fail to be fun, in time to fix those problems prior to releasing the game.

In his pre-Microsoft life, Bill gave up playing video games (well, mostly) in order to complete four years of graduate training in Social Psychology and Research Methodology at the University of Washington.

Bill will going into greater detail about Social Design at ION 2008 Conference in mid-May.