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November 28, 2014
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November 28, 2014
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Chris Solarski

CHRIS SOLARSKI received a BA in computer animation and began working as a 3D character and environment artist for Sony Computer Entertainment in London. Eventually, Solarski enrolled in art classes at the Warsaw Academy of Fine Arts. During that time, he discovered the exciting connection between classical art techniques and video game design. He currently develops his own video games under Solarski Studio. He also works as creative director of the Swiss-based social gaming startup Gbanga, and lectures at SAE Institute in Zurich.


Features by Chris Solarski:
The Aesthetics of Game Art and Game Design [01.30.13]
Sponsored Feature: Drawing Basics and Video Game Art: Character Design [10.04.12]
From Ancient Greece To Halo: Art Tradition In Today's Games [09.08.10]