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January 16, 2019
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January 16, 2019
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Margaret Robertson

Margaret Robertson is development director for Hide&Seek, a game design studio which uses public spaces and digital platforms to make interesting games for interesting people. Her previous role as an independent consultant enabled her to work on a huge range of projects, from AAA console titles, through download and mobile/ handheld games, to indie and art-house projects. She's worked with brands, broadcasters, and film studios to develop their game strategies, and was part of the team that built the BAFTA-award winning game slate which recently earned Channel 4 the Develop Publishing Hero award. Previously editor of Edge magazine, and part of the team behind the GameCity festival, she is currently a contributing editor for Wired in the UK, and speaks worldwide on game design theory.

Features by Margaret Robertson:
Five Minutes Of... Demon's Souls [11.29.11]
Five Minutes Of... Portal 2 [08.11.11]
Five Minutes Of... SpaceChem [04.26.11]
Five Minutes Of... Sword & Poker [02.15.11]
Five Minutes Of... Halo: Reach's Firefight Menus [12.07.10]
Five Minutes Of... Minecraft [10.21.10]
Five Minutes With... Deadline [09.14.10]