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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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Features
 

Hugh Hancock

Hugh
Hancock is the Chairman of href="http://www.strangecompany.org">Strange Company, producers of the Lithtech
Film Producer
software, as well as editor-in-chief of href="http://www.machinima.com">Machinima.com, the premiere portal site on
the Web for real-time 3D film-making (primarily in game engines). Whilst he
has no direct computer game design experience, Hugh's background includes
extensive design and development work with several game engines (for the Eschaton
series of Machinima-based films, using Quake II and most recently as
project lead on the Lithtech Film Producer project), journalism in the games
industry for nearly five years (including Machinima.com, online gaming news
site News From The Front and UK gaming magazine NetGamer), and experience
in the pen-and-paper roleplaying industry. Hugh is also an amateur blues guitarist
and knife-fighter, although he can't exactly say how any of that would be
relevant.