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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
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Latest Features
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [18]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
 
arrow Building the World of Reckoning [4]
 
arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
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Features
 

N. Evan Van Zelfden

There are no biographical details available for this author.


Features by N. Evan Van Zelfden:
Ensemble Studios: The Last Tour [02.02.09]
Interview: Richard Garriott Is From Mars [02.08.08]
Publishers And Developers, Living Together - NetDevil's Scott Brown On The New Paradigm [06.19.07]
Gaming In The Age Of Vista: An Interview With Microsoft's Rich Wickham [06.04.07]
Gaming In The Age Of Vista: An Interview With Microsoft's Rich Wickham [06.04.07]
Tour of Chicago Pt. 5: Midway Chicago [12.27.06]
Tour of Chicago Pt. 4: Day 1 Studios [08.09.06]
Marketing Midway: Steve Allison on Redefining an Image [07.12.06]
Tour of Chicago - Pt. 3: EA Chicago [07.06.06]
Tour of Chicago - Pt. 2: Wideload Games [06.26.06]
Tour of Chicago - Pt. 1: High Voltage Software [06.16.06]
The Ultimate Challenge: Balancing Work and Personal Life [05.04.06]
The Reality Of Independence: Edge Of Reality's Binu Philip Talks Indie [04.19.06]
The Reality Of Independence: Edge Of Reality's Binu Philip Talks Indie [04.19.06]
Interview: 'The #1 Studio in the World' with Ubisoft's Yannis Mallat [04.12.06]
Can Austin Become the Hollywood of Games? [04.10.06]
SXSW: My Blue World: Game Experts Give Red Light Talk [03.17.06]
SXSW: Counter-intuitive Creative Design with Harvey Smith [03.16.06]
DICE Feature: GameTapping into Classic Content: Rick Sanchez on Why Old is New [02.13.06]
DICE Feature: 'Moore Is Never Enough: Peter Moore's Inspirational Wind' [02.10.06]
DICE Feature: 'Garriott Vs. Garriott: From Origin To NCSoft' [02.09.06]
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