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November 12, 2018
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November 12, 2018
Games Press
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Desmond Wong

Desmond Wong is a graduate of Nanyang Polytechnic, majoring in Digital Media Design and specializing in game design and game art and animation. Coming out top in his entire cohort, Desmond is a mentor in leadership position in the Singapore Games Creation Community and has worked on a number of commercial projects, such as an arcade shooter for the Singapore Navy. He is the lead artist for the GAMBIT games Wiip and CarneyVale: Showtime, and is also the game designer for CarneyVale: Showtime. He has also won Best Game Concept in a Battle of the Concepts competition held by Nanyang Polytechnic, and numerous other competions as well. Some of which being the Best Overall game in the 2007 Contrast Game making competition, and Best Technical game in the 2007 Code-a-thon competition as well. Other than being a game artist, Desmond also has experience in compositing in After Effects and Shake, and High Poly animations in 3D Max as well. His interests are playing video games, digital painting and playing badminton.


Features by Desmond Wong:
Postmortem: Singapore-MIT GAMBIT's CarneyVale: Showtime [02.24.09]