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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [6]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
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Latest Features
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
 
arrow Building the World of Reckoning [4]
 
arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
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Features
 

Tim Carter

Tim Carter is a game designer and producer who has worked for companies such as Kaos Studios, BreakAway Games, Amaze Entertainment, the Washington Hospital Center and various serious games clients. He has experience as an independent film writer and director. Currently he teaches game design and business at the University of Ontario Information Technology in the Toronto area, and is the CEO of Core Talent Games Ltd, a game producing company.


Features by Tim Carter:
Is It Time For The Bivouac Game Studio? [01.20.11]
A View Toward a Game Developers Guild [09.30.09]
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