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February 10, 2012
 
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February 10, 2012
 
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Features
 

Richard Rouse III

Richard Rouse III is Design Director at Surreal Software, a Midway Home Entertainment studio. Most recently, he was Project Lead, Lead Designer, and Writer on the action-horror title The Suffering. Rouse has been developing games professionally for over a decade and in addition to The Suffering, his credits include Drakan: The Ancients' Gates, Centipede 3D, Damage Incorporated, and Odyssey: The Legend of Nemesis. You can find more information and his book, Game Design: Theory & Practice at his web site, http://www.paranoidproductions.com. Your feedback is encouraged at gdtp@paranoidproductions.com.


Features by Richard Rouse III:
Game Design: Theory & Practice Second Edition: 'Interview with Jordan Mechner' [12.24.04]
Game Design: Theory & Practice Second Edition: 'Not All Game Design Documents Are Created Equal' [11.01.04]
Postmortem: The Game Design of Surreal's The Suffering [06.09.04]
Game Design - Theory And Practice: The Elements of Gameplay [06.27.01]
Designing Design Tools [03.23.00]
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