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April 18, 2019
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April 18, 2019
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Matt Seegmiller

Matt Seegmiller is the technical lead for Muzzy Lane Software. He graduated from MIT in 2002 with a SB in Electrical Engineering and Computer Science. He currently leads the team developing Sandstone, Muzzy Lane's technology platform for integrating 3D games with web applications, and Locust, a modular game engine that allows games to be written using a combination of XML and JavaScript. Matt has a background in 3D graphics, computational geometry, and system architecture, and spends his leisure time playing board games, being outdoors, collecting/building Lego sets, and thinking way too much.


Features by Matt Seegmiller:
Moving Hardcore Gaming To The Web: Making History [01.05.10]