Benson Russell is a twelve-year veteran game designer who co-founded his first studio in 1998.
His original claim to fame was as the designer of the D-Day level in Medal of Honor: Allied Assault for PC, which helped define the "wow moment" factor in gaming. Benson designed for the Star Trek license, the Medal of Honor franchise, and spent several years at the Electronic Arts Los Angeles studio on both game design and central technology teams.
Since 2007, Benson has been a senior designer at SCEA's Naughty Dog Studios in Santa Monica, CA and designed for their hit titles Uncharted: Drake's Fortune, and Uncharted 2: Among Thieves (which has garnered critical acclaim across the industry). He is currently working on Naughty Dog's next unannounced title.
Features by Benson Russell:
The Secrets Of Enemy AI In Uncharted 2 [11.03.10]
Designing Combat Encounters In Uncharted 2 [08.03.10]
A Deeper Look Into The Combat Design Of Uncharted 2 [07.01.10]