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February 10, 2012
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge [2]
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Latest Features
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [18]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
 
arrow Building the World of Reckoning [4]
 
arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
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Features
 

Matt Barton

Dr. Barton is an assistant professor of English at St. Cloud State in Minnesota. His research interests are writing, computers, rhetoric, videogames, and philosophy, and he has published in a variety of journals and trade publications. With interests in wikis, copyright law, programming, and videogames, Matt is presently responsible for Armchair Arcade's technical and editorial direction, as well as general content generation.


Features by Matt Barton:
The Burger Speaks: An Interview With An Archmage [12.27.10]
The History of Star Raiders: Taking Command [09.08.09]
The History of Robotron: 2084 - Running Away While Defending Humanoids [08.04.09]
The History of Defender: The Joys of Difficult Games [07.14.09]
The History of Spacewar!: The Best Waste of Time in the History of the Universe [06.10.09]
The History of Rogue: Have @ You, You Deadly Zs [05.05.09]
The History of Elite: Space, the Endless Frontier [04.07.09]
The History of Tony Hawk's Pro Skater: Ollies, Grabs, and Grinds [03.10.09]
The History of the Pinball Construction Set: Launching Millions of Creative Possibilities [02.06.09]
The History Of Pong: Avoid Missing Game to Start Industry [01.09.09]
A History of Gaming Platforms: Atari 8-Bit Computers [07.31.08]
Book Extract: Dungeons and Desktops: 'The Silver Age' [05.26.08]
A History of Gaming Platforms: Mattel Intellivision [05.08.08]
A History of Gaming Platforms: Atari 2600 Video Computer System/VCS [02.28.08]
A History of Gaming Platforms: The Apple II [01.31.08]
A History of Gaming Platforms: The Vectrex [12.17.07]
A History of Gaming Platforms: The Commodore 64 [10.24.07]
The History Of Zork [06.28.07]
The History of Computer Role-Playing Games Part III: The Platinum and Modern Ages (1994-2004) [04.11.07]
The History of Computer Role-Playing Games Part 1: The Early Years (1980-1983) [02.23.07]
The History of Computer Role-Playing Games Part 2: The Golden Age (1985-1993) [02.23.07]
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