Gamasutra: The Art & Business of Making Gamesspacer
View All     Post     RSS
June 25, 2017
arrowPress Releases
June 25, 2017
Games Press
View All     RSS






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Brent Fox

Brent has worked in the game industry since 1996. He's played a key role on games on a wide variety of platforms, from the Game Boy Color to the Xbox 360 and almost everything in-between. He has created art and animations for dozens of games. As a Partner and Art Director at Wahoo Studios/NinjaBee he is responsible for hiring and managing artists. Brent also pitches game concepts, manages projects and does a lot of extra work required by a small development studio. He has played a key role in developing a visual style that has helped NinjaBee appeal to a broadening demographic. Brent authored the book, Game Interface Design and he's passionate about pushing the creative envelope. In addition to making games, Brent has passed his Gold Latin Exam, which is ballroom dance's equivalent to a black belt. However he might be a little old to do the Jive or Break-dance without a proper warm-up.


Features by Brent Fox:
Creating a Winning Game Industry Art Portfolio [03.14.12]