Jeff Ross is a Senior Staff Game Designer at Bend Studio where he has worked on all but one title in the Syphon Filter franchise, Resistance: Retribution, and most recently, Uncharted: Golden Abyss. Jeff has served in several design capacities with roles including production assistant, designer, populator, lead designer, story writer, narrative designer, dialogue writer, graphic novel writer, technical designer and lead layout designer. He also heads localization production in his copious spare time at the end of each project ... and he enjoys long walks on the beach.
Features by Jeff Ross:
Postmortem: Sony Bend Studio's Uncharted: Golden Abyss [11.08.12]