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Was
EA the first choice for this? Did you look at other people, or was
it like “well, we’re gonna work with EA again on this.”
JL: Well, we had signed a long term
deal before I started at Marvel, for them with the fighting game
franchise.
Ah, so it’s an extension of an
existing deal.
JL: Yeah. So they're just trying to -- reimagining, trying to figure out exactly. And obviously, since [Marvel Nemesis] the EA Chicago studios has really grown into prominence, and I
don’t know if [the studio had come into] creation since then, since it’s
only been around for a few years. So, it was kind of a natural
extension as we’re progressing through this series of projects.
I hope it’s more Fight Night
quality than Def Jam quality.
JL: Well, there’s definitely elements
of each that they learn from, and they’ll be able to incorporate. And I hope, and as Kudo said earlier, I think it’s going
to be it’s own unique animal.
Oh it should be, it better be. If
it played like either one of those that would be a mistake.
JL: (laughs) It’d be very strange, I
think so. You wouldn’t be able to withstand as many punches from
the Hulk as you would from Muhammed Ali, so there’s definitely some
differences there, too. (laughs)
Indeed. Is there anything
else that you’d like to mention about what you’re doing right
now?
JL: The next game that’s coming out
is Spider-Man: Friend or Foe, which is actually exciting for
me, because it’s a youth-oriented game. So that’s one of those
things that’s really exciting for us at Marvel, is making sure we
get that young audience. We were talking about the crossover between
games, and film, and comics, and all that sort of thing.
So for me, that’s a great way and
entry point for the younger generation to get into it. I mean,
obviously everybody knows Spider-Man, but it’s a great game. The
next-gen games are pretty complicated, there’s a lot of stuff going
on with them.
Too complicated.
JL: Yeah. Getting down to the core.
It’s great comedy, all the things that make him a great character,
the web action, the fisticuffs, and then they’re lining him up with
other characters, and using the movie characters and the movie
moments that probably a lot of people have seen, but then we
introduce them to the comic book stuff. So yeah, I’m really
excited about that game. It’s a lot of fun, and I think it’s a
good idea. It’s been the year of Spider-Man, with the big movie
coming out, so it will be cool to see for this holiday season.
Spiderman: Friend or Foe
It seems like with the exception of
the one Spider-Man game that did come out, Marvel’s interactive
efforts have mostly been focused on the top-tier consoles, not so
much on the handhelds, and that sort of thing. Is that going to
change in the near future?
JL: For me, personally, the Marvel IP
has such a huge fanbase. It spans age, generation, and all that sort
of thing. For me it’s really important if there’s a particular
game, for like, Spider-Man 3. Everybody who goes to see that
movie, they’ll want to have that movie experience in a video game.
Everyone. So we want to put that on every platform.
So for me that’s really important to
see in everything we do. And even branching out in new ways and
different ways they’re being played, and that’s another thing
that’ll be interesting for me. And right now we’re really
focusing on the consoles, the PC, and major handhelds. But again,
there’s no limits to the fans of Marvel, and we’ve got to figure
out a way to get everyone to enjoy the experiences of the characters
that they love.
You know, I don’t know if this has
been attempted yet, but it should be. A first person Spider-Man game
on the Wii.
JL: (laughs)
And you can shoot the webbing out
and swing through the city. That’d be insane.
JL: You know, I would love to see an
appropriate Marvel character be put on first person. I think there’s
different challenges, different kind of gameplay, but it’s
something that frankly, we don’t have. We’ve got a lot of third
person stuff, we’ve got roleplaying, and different genre stuff.
First person’s a huge part of the gaming audience.
I think we can probably find some
characters that might fit in there, whether it’s the game you
mentioned or other properties or the characters that we have. I
think we’ll try to find a fit for that one of these days, and make
sure we’re into those gamers as well. Because yeah, it’s a great
number of franchises out there that do really well.
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