Gamasutra: The Art & Business of Making Gamesspacer
An Update on Microsoft's Xbox 360 Live Vision Camera Technology
View All     RSS
October 19, 2018
arrowPress Releases
October 19, 2018
Games Press
View All     RSS
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


An Update on Microsoft's Xbox 360 Live Vision Camera Technology

August 18, 2006 Article Start Page 1 of 6 Next


At the 2006 Gamefest, Microsoft's Game Technology Conference that took place in Seattle August 14 and 15, a number of middleware developers - as well as Microsoft itself - showed off various game-related technological advances for both Windows and the Xbox 360 platform. The most infamous new development, of course, was Microsoft's announcement of user-created Xbox 360 game content, via the GarageGames-developed XNA Game Studio Express.

XNA Game Studio Express will "democratize game development" by allowing users of all caliber and experience to create original game content using an intuitive drag-and-drop interface, along with managed C# code. Games can be created and shared for free on the Windows platform, though content sharing and downloading on the Xbox 360 console - according to Microsoft's online FAQ - may only occur if all users involved are part of Microsoft's "creator's club," which requires a $99 annual membership fee.

The news is groundbreaking, for certain, but has arguably overshadowed other Xbox 360 advancements closer to home; namely, the Live Vision camera accessory, which is set for release next month.

In the following pages, Gamasutra explores the Live Vision's features, its upcoming software, and a number of middleware tools, including depth perception capability from GestureTek that could threaten Nintendo's Wii controller's unique charm.

Article Start Page 1 of 6 Next

Related Jobs

Gear Inc.
Gear Inc. — Hanoi, Vietnam

[Vietnam] Senior Game Designer
Plastic Wax
Plastic Wax — Sydney, New South Wales, Australia

Lead UE/VR Developer
Heart Machine
Heart Machine — Culver City, California, United States

Gameplay Engineer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States

Console Gameplay Engineer

Loading Comments

loader image