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One thing I've been wondering is
that in Japan, there hasn't been a lot of
D3's budget line, the Simple series, released on the DS. But it seems
like Simple series-type stuff could be brought over to the U.S. on the
DS format -- much easier than on the PS2 or something like that.
YT: Yes.
Have you mentioned that to the Japanese
side at all?
YT: I'm waiting for playables of those
games they're making. They're making quite many games on the DS.
Are they now?
YT: Yeah. They are.
There have only been like five or
ten released.
YT: I know, but it's the choice of
format in Japan. You only have to make games on the Nintendo format
today. Sony PlayStation 2 is pretty dead already, and PlayStation 3
has not really made any ground, and 360 is Microsoft, and people don't
buy it in Japan. It's too bad, because it's a great system to me.
So we are shifting things to the Nintendo
format, all those in the Simple series. We do have some more PlayStation
2 coming out, but I am curious to find what kind of games will be coming
out from the Simple series, and if they are making a new sort of game
-- a DS unique game -- that would be great.
Do you happen to know off-hand if
they're using the same developers as they were before, like Sandlot,
Vingt-et-un, Tomcat, and those types?
YT: As for DS, I don't know. I have
no idea what they're using. I have nothing to do with Japanese development.
Yeah. There's not a lot of back-and-forth
between you. You're mostly autonomous, right?
YT: I am in charge of worldwide business
except Japan. In Japan, we have my counterpart over there. He has been
working for the company forever -- since the start -- so we kind of
respect each other. He'll show me when he's ready.
Some of D3 Publisher's money in
Japan comes from pachinko and stuff, right?
YT: Mm-hmm.
Is that still funding D3P in the
U.S., or are you self-sufficient?
YT: We still get investment from our
grand parent company, and they support us very well, and we really appreciate
it. They have a long term view for us. It's not like, "You have
to turn around and make money next year, and give me the money back."
Rather, they wait for our growth. I think they have a bigger picture,
like I do, for Western operations.
How have they seen your performance
so far as a company in the U.S.?
YT: We are hitting our goal, a couple
of years in a row, and they're happy. I went back to Japan in June,
and I met all those executives there. They're very happy, and they just
cheer at our international operation. So I'm very happy with that too.
Good.
I've heard a lot recently from Japanese companies of all levels that
next-gen development is not only difficult, but too expensive. Japan
has really fallen by the wayside in terms of technology for next-gen
stuff, because there's no sharing of resources, and middleware is very
slow to pick up.
YT: That's part of the culture they
have.
Yeah.
Which is a shame.
YT: Not to share your stuff with anybody
else, right?
Yeah, and I think that's a big reason
why you won't see many 360 and PS3 games from most Japanese companies.
YT: Mm-hmm. Mm-hmm.
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