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For
D3, instead of building up from a place where you start with a low-quality
game and then you get to mid-tier and then higher levels, since you
have this funding, you're able to go straight for the highest level
when you can.
YT: Starting a publisher like this,
though, you really have to look at the timing. Two and a half years
ago, the 360 was on the horizon. You could barely see the top, and the
PlayStation 3 is following, and you really have to catch the wave to
get on next-gen. And that's what we did.
It's very hard to predict when
you know these two systems are coming. Which one is going to be on the
crest of that wave?
YT: This is like the movie business,
entertainment business. It's risky. The thing is in what risk you take.
We chose Dark Sector.
It's slightly different, because
with the movie business, you have one format. You have film.
YT: I'm talking about hit and miss.
You're in a slightly more difficult
position.
YT: It is.
You have to say, "Okay, is
it going to be better for Wii, 360, or PS3? And which one of these is
going to do best in two years when this game is out?"
YT: That's been a problem in the video
game industry.
Forever!
YT: Yeah, forever. Because what you're
doing is not developing, but you are constantly researching and developing.
Researching and developing is a little bit different from developing,
to me. It takes risk.
I don't know to
what extent it's true, but it seems like a lot of it comes from just
your personal feeling, like whoever is at the head of a company says,
"You know, I feel like based on what I've seen, I feel like the
360 is going to sell well this year. So if we release this game on 360
this year, that's enough. That's good." It seems in some ways like
the releasing of games on certain formats -- unless you're EA or Ubisoft
and you release on all formats at once -- it's almost like an emotional
response to, "This is how I feel. This is going to be the best."
YT: With next-gen, you're talking about
360, PS3, and high-end PCs. The three formats. We'll probably keep covering
this area. Dark Sector is not on PC, though. It can be on PC,
too. The kids' side, like Ben 10 or Naruto... Naruto
is only on Nintendo formats for us. Kids' games can be on Wii and PlayStation
2, and could be PSP and DS, for different games. You can spread your
risks, too. If PlayStation 3 started doing really, really well, we are
covered, going forward, and I don't think two formats will go down together.
Another two formats will compete together, and we're going to have a
better scenario next year, I think.
I almost wonder if the two higher-end
formats might not merge, but that's kind of a weird thing
to think. Sony is behind, Microsoft is losing money. I know that Microsoft
has a mandate to make money soon on their games business, but they won't.
Not next year, and not the year after that. Sometimes I wonder if PlayStation
4, or whatever, and the next Xbox --
YT: Will run out of gas, or something?
No, if
maybe they'll combine and be the same format.
YT: That would be interesting.
It's been a theory that's been going
around with a few people, because they both have their own unique problems,
and maybe if they combine, they've got one format, and they can solve
their problems. You never know.
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