Wrapping Up: Bonus Track
What is your favorite
of your own soundtracks?
MT: It has to be Killer7.
And, of all game
soundtracks in general, not yours?
MT: Oh, from other composers?
Maybe not the best,
but what you like; your choice of best five, or good five.
MT: I think I haven't even listened to five game sound
tracks!
Well you said you
liked games before you came... They don't have to be current.
MT: Let me see... I like the Fire Emblem song and stuff. What else? And...
Four more.
MT: (Laughs) Mappy!
Back in high school I played it on the piano in the music room, and it made me
popular. Also Xevious. I like music
from the Namco shooting games too. I love the BGM of Galaga Plus and Druaga.
Tim Rogers: Older
games had more of a pop music feel to them. Games today are somewhat overly
complicated and thematic.
MT: Yeah, just listening to the music, the old games were
more interesting.
Do you ever make your
own music outside of games?
MT: Yeah. I've been writing music since I was in elementary
school. When I listen to the tunes I wrote back then, I think "Wow, I was
innocent." They're not... twisted, or convoluted and I'm not quite sure
where to use them (laughs). Yeah, if I had time I would like to write more
music. Recently, I've been providing the songs I write for personal reasons to Beatmania, so even if I write a song
that I like, it eventually becomes game music.
The soundtrack for Earth Defense Force is very different
from a Grasshopper soundtrack, and I wonder sometimes if you save your best
work for Grasshopper.
MT: Umm... That's true. To be honest I always have a few
prewritten tracks on stock that are waiting for the right moment to make a
debut. I try to use them on Grasshopper titles, but in the case where they are
rejected, the songs go back into the reserved stock.
Status-wise, a piece that
has been rejected by Grasshopper once can never be used for Grasshopper again.
I feel sorry for the song if it's never used, so I use it for other titles.
Every song that you write yourself is like your own child, so ideally, you want
as many people listen to it as possible.

D3/Sandlot's Earth Defense Force 2017
And were you in-house
at [Earth Defense Force 2017
developer] Sandlot before you came to Grasshopper? I know you did lots of music
for them.
MT: Ah, so when I was working for Grasshopper, Sandlot was
previously part of the company we were in before, so lots of my coworkers went
there.
I was in charge of the sound for several of their titles, but no, not
in-house. I was part of Grasshopper, but just helping Sandlot with their music.
I guess it was sort of like freelance.
So I assume you're
saying that Sandlot was another company that came out of Human? [Human
Entertainment was a large Japanese game developer that went out of business in
1999, splintering into many smaller companies.]
MT: That's right.
So there's Sandlot,
Grasshopper, and who else?
MT: Spike, too. Of course my coworkers went all over the
industry, but let me think about who actually started a company. Right, there
was [Hifumi] Kouno, who made [Steel
Battalion co-developer] Nude Maker. I did some of their sound, too.
You must be busy! And
you're still doing music for Sandlot and Nude Maker?
MT: Yeah, when I have time, I mean when they bring
something up, we have those sorts of discussions...
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