GAME JOBS
Contents
Team Ninja: Ready For More
 
 
Printer-Friendly VersionPrinter-Friendly Version
 
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Social Point
Senior Game Developer
 
Treyarch / Activision
Senior Environment Artist
 
Sony Computer Entertainment America - Santa Monica
Senior Staff Programmer
 
Sony Computer Entertainment America - Santa Monica
Sr Game Designer
 
Trendy Entertainment
Gameplay Producer
 
Trendy Entertainment
Technical Producer
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
June 7, 2013
 
Tenets of Videodreams, Part 3: Musicality
 
Post Mortem: Minecraft Oakland
 
Free to Play: A Call for Games Lacking Challenge [2]
 
Cracking the Touchscreen Code [4]
 
10 Business Law and Tax Law Steps to Improve the Chance of Crowdfunding Success
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor
Features
  Team Ninja: Ready For More
by Christian Nutt [Business/Marketing, Design, Interview, Console/PC]
Post A Comment Share on Twitter Share on Facebook RSS
 
 
November 3, 2008 Article Start Previous Page 2 of 4 Next
 

In terms of Sony's help, have you found that the development tools are now mature enough? That's been a complaint, that it took some time for Sony to get that support there.

Have you gotten to the point where you've gotten comfortable with the platform and you feel that it's mature enough to make an original game, and the kind that you want to make?



YH: Yeah. The cooperation that Sony has been lending to the developers has been good so far. We're very satisfied.

For any developer that's been working on all of the platforms that are available today, I think they would agree that the PlayStation 3 is the most powerful system out there.

The current business model for most publishers, because of the cost of developing games, is to make a game on both the PS3 and the 360, so there's some compromises that have to be made.

Do you think that, in the future, we're going to see games that are exclusively for the PS3 that are better than 360 games? Because, as you said, it's the most powerful system out there.

YH: I agree that if we work exclusively with one console that the final product will be a better game than if we were to create it simultaneously for multiple platforms.

Each system has its own philosophy behind it, so it's a matter if you can concentrate and focus 100 percent to adapt to that, or if you're going to have to balance that out with other titles. So, definitely, yes.

And that's something that Team Ninja has done for years. I don't know if that's a philosophy that everyone at the team shares -- to concentrate on one piece of hardware and make the best possible game. Do you think that that's a plan that will continue onward?

YH: The future objective of Team Ninja -- one of our goals is to keep our current fan base and user base, and be able to respond to their expectations and produce exciting content for them, but to also grow a brand new audience.

So looking at that audience, we want to make sure that we provide the most exciting entertainment content.

If that lends to one console -- PS3, or if that's going to be the Wii -- that's just the direction we will go. It doesn't necessarily mean that I'm just in favor of the PS3 console and that I'm not going to work on the 360, but it really depends on the audience and what we want to deliver, in order to make the most entertaining content.

 
Article Start Previous Page 2 of 4 Next
 
Top Stories

image
How Kinect's brute force strategy could make Xbox One a success
image
Microsoft's official stance on used games for Xbox One
image
Gearbox's Randy Pitchford on games and gun violence
image
Why you can't trade items in MMOs anymore
Comments


none
 
Comment:
 




UBM Tech