Tom: Representations
and Warranties. Spark provided the usual studio warranties to
Activision that it had the authority to enter into the agreement
(15.1.1), that the execution of the agreement is authorized and
enforceable (15.1.2), that no other company or person has any legal
interest in the Game (15.1.3), that the idea and works in the Games are
the original works of Spark (15.1.4), that the Games do not infringe
any third party IP and that Spark will correct, at its own expense, any
inadvertent infringements (15.1.5), that any in formation used in the
creation of the Games, not supplied by Activision, that is derived from
third parties will be with written authorization (15.1.6), that Spark
has the experience and expertise necessary to make the Games (15.1.7),
and that Spark will at all times adhere to any publishing or tool
agreements related to the development of the Games (15.1.8).
Activision warranted that it has the power and authority to enter into
the agreement (15.2.a), that it has the corporate authority to enter
the agreement as a binding and enforceable agreement (15.2.b), that all
ideas and IP provided by Activision in conjunction with the development
of the Games is owned or properly licensed by Activision (15.2.c).
Chris & Dave:
These representations and warranties were meant to protect Activision
from exactly the types of claims EA leveled against Spark regarding
theft of trade secrets and confidential information. Despite the
contractual protection that these representations and warranties gave
Activision, Activision made a business decision to help defend Spark
against EA’s claims.
Tom: Indemnification.
Spark agreed to indemnify Activision against any and all losses from
any breach of the agreement or of the above warranties (16.1).
Chris & Dave:
Indemnities are often useless to publishers if the developer has few
assets. Activision could get more comfort by requiring Spark to
maintain liability insurance, but insurance is often prohibitively
expensive.
Tom: Activision
similarly indemnified Spark from any breach of the agreement or
Activision’s warranties (16.2). The procedure to be followed related
to the indemnification are laid out in detail (16.3). Activision had
the right to extend Spark’s representations and warranties to
appropriate third parties and Spark would then be directly liable to
such third parties (16.4).
Chris & Dave: This is unusual and it opens up Spark to huge potential liability.
Tom: Activision
had the right to withhold payments from Spark if any indemnified claims
were made by third parties until Activision recovered its costs of such
indemnification or Spark provided reasonable assurances that it could
pay the costs (16.5).
http://www.casininio.com