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They
are the professional analysts whose job it is to research, keep track
of, advise their clients, and opine to the media about the gaming
business. Analyze This cuts right to the chase: Rather than
reporting on a subject, and throwing in quotes by analysts to support
or refute a point, Gamasutra offers up a timely question pertaining to
the business side of the video game industry and simply lets the
analysts offer their thoughts directly to you.
Each person's opinion is his or her own and will (probably) not necessarily agree with their fellow colleagues'.
Question:
Nintendo is betting on a more "casual gaming" experience for the Wii,
and Microsoft has found success in Xbox Live Arcade. "Simpler" games
have already achieved enormous success on the Nintendo DS. (Over on the
PC gaming side, for several years now, Web games such as Yahoo!'s
gaming service have done extremely well, and EA's The Sims franchise
has been a long-time staple for that company.) So could casual gaming
be the future for the entire video game industry?
PopCap's Bonnie's Bookstore - The Future of Gaming?
In
relation to the first question, what do you think could be the future
for "traditional" video games, where graphics realism takes precedence?
Could this market shrink into a niche?
If the casual gaming
audience is indeed potentially larger, why are most developers still so
fixated on sophisticated graphics and selling to a young male
demographic that appears to be shrinking in overall number?
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