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They are
the professional analysts whose job it is to research, keep track of,
advise their clients, and opine to the media about the gaming business.
Analyze This cuts right to the chase: Rather than reporting on
a subject, and throwing in quotes by analysts to support or refute a
point, Gamasutra offers up a timely question pertaining to the business
side of the video game industry and simply lets the analysts offer
their thoughts directly to you.
Each person's opinion is his or her own and will (probably) not necessarily agree with their fellow colleagues'.
Question:
Let's be blunt: Microsoft has been having an absolutely miserable time
with the Xbox 360 in Japan. So how important should the Japanese market
be in its overall strategy for the 360? What do you think Microsoft
specifically did wrong in Japan? Can they fix things before (or during)
the arrivals of the Wii and PS3?
Regarding
the North American market, does the Xbox 360 need more games by
Japanese developers to hook more gamers infatuated with
Japanese-style/-inspired games (those who grew up playing the various
Nintendo consoles, for example)? What should Microsoft do to court more
Japanese developers?
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