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Winter In Reykjavik: EVE Fanfest 2007 Report
 
 
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  Winter In Reykjavik: EVE Fanfest 2007 Report
by Tom Kim
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November 12, 2007 Article Start Previous Page 2 of 6 Next
 

The majority of attendees showed up on Friday. Specialized sessions included a technical overview of EVE's new shader model 3.0/DirectX 10 supported graphics engine Trinity 2, an explanation of EVE's roll-out in China, a presentation of the new quarterly economic newsletter by CCP's resident economist, Dr. Eyjó Guðmundsson, a presentation on EVE's in-game VOIP technology, and an artistic and functional presentation on character customization in EVE's off-ship avatar project, Ambulation.

Presentations in the main auditorium included a series of lectures and discussions on EVE's planned Council of Stellar Management (CSM). The CSM is perhaps CCP's biggest "announcement" for Fanfest. It involves the planned introduction of a system to elect a seven-member executive council with the intention of providing high-level feedback to CCP.

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Following an introductory presentation by Dr. Guðmundsson and the author of the CSM white paper, Pétur Óskarsson, industry luminaries Jessica Mulligan and Richard Bartle debated the viability of such a system in light of adjusting the expectations of the player community.

Other main auditorium sessions included a panel discussion on the politics of EVE as explained by high-ranking members of various in-game alliances, a real-time demonstration of digital art creation and commentary by CCP Lead Artist, Björn Börkur Eiríksson, and a formal overview of CCP's Ambulation project. The auditorium was packed for the PvP Finals, followed by "The Great and Marvelous EVE Show," a game show pitting CCP staff members against each other in contests of dubious skill and talent, including "Cow, Lake, Bomb," a rock-paper-scissors variant where "cow drinks lake, lake defuses bomb, and bomb blows up cow."



Saturday, EVE Fanfest wrapped up with a small session on environment creation in Ambulation. Large presentations in the main auditorium included a historical overview of CCP Games by company co-founder, Reynir Harðarson, a joint lecture on the advanced features of Trinity 2 by CCP Chief Technology Officer Halldór Fannar and NVIDIA representative Phil Scott, a tour of EVE's new expansion content, and a "World Domination" keynote by CEO Hilmar Pétursson followed by an open Q&A session with the audience. CCP Games capped off the fanfest with a party featuring live music courtesy of Röxör, a rock band comprised of EVE developers. At the end of the set, lead guitarist Runar Thorarinsson thrashed his axe Pete Townshend-style to the delight of the Tuborg-fueled crowd.

There were a few other unique offerings on hand for the fanfest. In cooperation with new CCP partner White Wolf Games, the fanfest hosted a tournament for the EVE collectible card game. Also, White Wolf designed and executed a Live-Action Role Playing event based on the fiction of the EVE universe. All fanfest registrants were welcome to participate. The game involved a series of missions spread among four tiers of difficulty. Tasks included individual, as well as group challenges, a mission that required players to log into EVE Online to acquire information in-game, and a round of the EVE collectible card game. Rewards were doled out in ISK, EVE's in-game currency. The ISK rewards were redeemable at the CCP company store or within the game itself.

 

 
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