The majority of attendees showed up on Friday. Specialized sessions included a technical overview of EVE's new shader model 3.0/DirectX 10 supported graphics engine Trinity 2, an explanation of EVE's roll-out in China, a presentation of the new quarterly economic newsletter by CCP's resident economist, Dr. Eyjó Guðmundsson, a presentation on EVE's in-game VOIP technology, and an artistic and functional presentation on character customization in EVE's off-ship avatar project, Ambulation.
Presentations in the main auditorium included a series of lectures and discussions on EVE's planned Council of Stellar Management (CSM). The CSM is perhaps CCP's biggest "announcement" for Fanfest. It involves the planned introduction of a system to elect a seven-member executive council with the intention of providing high-level feedback to CCP.
Following an introductory presentation by Dr. Guðmundsson and the author of the CSM white paper, Pétur Óskarsson, industry luminaries Jessica Mulligan and Richard Bartle debated the viability of such a system in light of adjusting the expectations of the player community.
Other main auditorium sessions included a panel discussion on the politics of EVE as explained by high-ranking members of various in-game alliances, a real-time demonstration of digital art creation and commentary by CCP Lead Artist, Björn Börkur Eiríksson, and a formal overview of CCP's Ambulation project. The auditorium was packed for the PvP Finals, followed by "The Great and Marvelous EVE Show," a game show pitting CCP staff members against each other in contests of dubious skill and talent, including "Cow, Lake, Bomb," a rock-paper-scissors variant where "cow drinks lake, lake defuses bomb, and bomb blows up cow."
Saturday, EVE Fanfest wrapped up with a small session on environment creation in Ambulation. Large presentations in the main auditorium included a historical overview of CCP Games by company co-founder, Reynir Harðarson, a joint lecture on the advanced features of Trinity 2 by CCP Chief Technology Officer Halldór Fannar and NVIDIA representative Phil Scott, a tour of EVE's new expansion content, and a "World Domination" keynote by CEO Hilmar Pétursson followed by an open Q&A session with the audience. CCP Games capped off the fanfest with a party featuring live music courtesy of Röxör, a rock band comprised of EVE developers. At the end of the set, lead guitarist Runar Thorarinsson thrashed his axe Pete Townshend-style to the delight of the Tuborg-fueled crowd.
There were a few other unique offerings on hand for the fanfest. In cooperation with new CCP partner White Wolf Games, the fanfest hosted a tournament for the EVE collectible card game. Also, White Wolf designed and executed a Live-Action Role Playing event based on the fiction of the EVE universe. All fanfest registrants were welcome to participate. The game involved a series of missions spread among four tiers of difficulty. Tasks included individual, as well as group challenges, a mission that required players to log into EVE Online to acquire information in-game, and a round of the EVE collectible card game. Rewards were doled out in ISK, EVE's in-game currency. The ISK rewards were redeemable at the CCP company store or within the game itself.