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6:30 AM
I
rise from my torpor to greet another cold, muggy, rainy day in
Bradford. During term time I rise early. My daily regiment of caffeine
abuse is kicked off with a super large mug of extra strong wake up
juice™. I smile to myself, realising that the earliness of the morning
is the constant price I have to pay to complete my Masters in Business
Administration. I enrolled on the MBA course to compliment my BSc in
Video Game Design and because I believe the video game industry needs
business and management skills.
7:30 AM
I
boot up the PC and open MS Outlook. I have been using Outlook to track
my life for the last few years and keep a record of
everything—calendars, meetings, contacts, tasks, birthdays and
important e-mails. All this is backed up using the marvellous online
tool Plaxo in case my machine decides to kill itself and delete the
entire record of my life. I am also a big fan of the online tool
LinkedIn which allows me to keep up to date with all of all my
contacts. The web has really seen a renaissance of online collaborative
tools—blogs, wiki’s, photo, file and data sharing, it’s all good.
First
thing in the morning I read and respond to any important e-mails and
check what tasks I have set myself for the day. I have a number of
university related projects ongoing, for this, my last, semester. I
have just completed a week long block elective on Intellectual Property
in International Business. A major component of this module was to form
a student team and negotiate an IP transfer deal with another student
team. As team leader it falls to me to manage the written report for
the module. I have set aside a section of my personal wiki for the
student team to post up and collaborate on the group report. I check
the wiki to see if there has been any late night activity. Some of my
fellow MBA students are real night owls.
I
use my wiki for everything. I put my design documentation, university
assignments, proposals, and game ideas online. I am even using my wiki
to collaborate with my university supervisor for the production of my
MBA Management Project (Thesis).
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Alan O'Dea early to begin work.
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8:00 AM
After
I’m done catching up on my task list and send off my first batch of
e-mails, I begin my daily reading. There is a large amount of literary
preparation for each class and I like to read my management tombs
whilst my mind is fresh and alert. Most courses have at least one large
business book (sometimes many) as required reading. Lecturers
split each daily teaching around a lecture and a group tutorial format.
The usual practice for tutorial sessions is to work on a case study in
teams. The literary preparation before each of these sessions is
necessary and essential. Today I have Project Management at 2.00 PM so
I open the lecture notes and confirm the chapters that are listed as
required reading and begin reading those chapters and the case study
for the tutorial.
This
semester I’m taking modules in Project Management, International
Marketing and Advanced Strategic Management. I choose my modules for
their relevance to the video game industry. My MBA course gives you a
chance to study a mixture of mandatory core modules and a good
selection of self-chosen electives. I have already completed courses in
Economics, Strategic Management, Human Resources Management,
Accounting, Marketing, Operations Management, Strategic Technology and
Innovation Management.
10:00 AM
Another chapter of the Project Management book absorbed. I take a quick e-break and hit the Internet. I like to read Gamasutra and gameindustry.biz
around this time of the morning and check in with the video game
industry. It’s always fun to see what manner of industry craziness has
occurred in the last 24 hours. I also check in with my favourite blog—www.lostgarden.com.
Danc the blog owner has a lot of interesting ideas regarding the game
industry and provides a unique blend of business, industry and design
ramblings which appeals to my similar mix of interests. Also worth a
check is the fantastic Escapist magazine.
10:30 AM
I have a number of non-university projects on the go this semester. I
have articles to write, a number of game design projects I’m working on
with various online groups, and I am organising the handover of the Bradford University Video Game Society
to a new committee. A friend and I set up a video game society at the
University of Bradford last year and this year I needed to find a whole
new set of students to run it. This semester I am helping a UK video
game trade organisation compile data on the Irish video game industry
for inclusion in an investment and business opportunities report. All
of this activity generates a lot of tasks for me to get through on a
day to day basis.
I
boot up Outlook, grab my daily task list and see who is on my phone
call list for the day. I usually spend 30 or so minutes on the phone
talking to contacts, gathering information, or making requests for help
on various projects or research. I find it’s better to ring people
between 10:00 AM and 12:00 AM in a day, giving them time to get their
early morning tasks out of the way and enough time during the rest of
the day to respond to any requests if necessary.
11:00 AM
After
my calls I compile a list of post-call tasks I have to work on. I send
thank you e-mails and write up any findings or notes of interest
occurring from my telephone conversations.
11:30 AM
Normally
this time before lunch is spent working on any number of projects. I am
in the planning stage for my MBA Management Project and this requires
me to gather primary and secondary research, surveys, interviews, and
questionnaires from developers and individuals in the game industry. I
usually spend my time before lunch working on finding contacts, sending
letters to studios, or compiling research or data from various sources
to use for the preparation of my MBA Management Project. I have just
completed the first marks’ worthy portion of the project—the official
project proposal. My supervisor and I are using my wiki to collaborate
and edit this portion of the project before official submission.
Normally before lunch I check the wiki and see if my supervisor has
made any edits or amendments to the proposal.
My
MBA Management Project report explores the major business problems UK
video game developers are facing due to the traditional “Publisher
Model” within the video game industry. I’m putting together a toolkit
of business solutions, strategies and tactics for studios’ to reduce
costs, retain their own IP, services, marketing, and sales activities
that serve the market directly. The report looks at the “Hollywood” and
“Outsourcing” Models as possible alternatives for obtaining and
maintaining competitive advantage and profitability. I’m providing the
research to the industry via my project sponsor, a UK video game trade
organisation, so hopefully this research will get into the hands of
video game managers, producers, and professionals.
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Alan O'Dea explaining the value chain of game industry.
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12:30 PM
Lunch
time. I usually give myself a fairly long lunch. I tend to watch one of
my favourite TV shows over lunch or more usually go onto MS Messenger
and spend lunch talking about media, news, game ideas, and current game
design projects, or more usually the state of the video game industry
with my friends.
The
wire is buzzing with talk about next generation consoles, the changes
these consoles will force on game designers, and the opportunities for
independent game designers to make games in the market gaps and niches
that these new heavy hitting platforms have created. Xbox 360 Live
Arcade and the other consoles with features similar to Xbox Live will
all need games to fill their online services. There has never been a
better time for big and small game developers to make interesting,
unique, and profitable games.
1:30 PM
I
head out to university. The university is a 30 minute walk and I like
to listen to my iPod on the way up there. It’s a nice walk through a
park; it is relaxing and allows for some quality thinking time.
2:00 PM
Class
starts. Today I have Project Management. Classes are usually split
between a lecture and a tutorial component. Classes are very
interesting and there is a lot of participation and involvement in both
sessions. Usually, we have a case study to prepare for and discuss in
the tutorial session. Tutorials are split into teams of 4-7 and involve
in-debth analysis of particular cases or business problems. This
semester I have two night classes and one day class. I’m quite vocal in
class; a lot of students don’t interact, but I think the best part of
any MBA class is the interaction and dialogue that evolves in the
classroom as we discuss the finer points of a business and management
techniques, strategies, tactics, case studies, and problems.
5:00 PM
Class
finishes. Either I head straight home, hit the library for about 30
minutes, or meet up with some friends if we have organised a study
group, usually lasting about an hour or two. Today I’m heading to the
library to reference past MBA Management Projects to get some sort of
feeling for former students’ standard of work, structure, and style.
7:00 PM
Back
from university and food pack eaten to regain lost stamina and hit
points. I power up the PC and begin working on my own personal and
university work. I have a few essays and written reports to complete
for this semester so I work on those. I am also working as a game
designer with a team of industry professionals and video game design
graduates. We use the Internet and collaborative communication, CRM,
project management, and other technologies to develop our game
projects, keeping our costs down and our overheads to an absolute
minimum. Working on our own game projects lets us all work on game
ideas we really believe in, experiment with our own solutions and game
design concepts, and just play around having some fun. We have talked
to publishers and they are keen to see some prototypes. Even if we
never launch our games, the process keeps us fresh and allows us to
develop our own concepts for our portfolios. At least one evening per
week I just hit the gym and do no more work. I also have a Bradford
University Video Game Society meeting one night in the week so no
university work gets done then either.
I
am now also looking for work in the video game industry so I usually
send off a CV or two with a cover letter to a studio I would like to
work at. I only just started the employment search, so it’s too early
to assess if all my hard work has paid off and I now have the skills,
capabilities, and training to be a valuable member of the video game
industry.
9:30 PM
I
finish the day by compiling a list of tasks I have to do the following
day, including e-mails, calls, reports, write ups, etc.
10:00 PM
Wind down and watch a TV show or movie or just read a book. I’m reading through the excellent Fantasy Masterworks
series at the moment which is made up of a whole range of different
books from famous fantasy authors. I have a rule where I do not play
video games during term time. This rule has served me well during my
time at university and it means I actually get some work done. Normally
I make a list of all the cool games that come out during term time and
then get them ordered to play when I have some free time. I played Oblivion and Galactic Civilisation II during my recent Easter break. Both were outstanding games.
I
am usually exhausted at the end of an average day, especially around
exam and essay hand-in time. The MBA is notoriously hard and time
consuming. It is fun, exciting, educational, informative, and
enlightening. I only have 3 weeks left of this, my final term, and then
all that is left is to work on is my MBA Management Project.
Conclusion
All
in all the MBA is a great programme. The grounding you get on modern
management and business thinking and the sheer amount of modules you
cover is impressive. The Bradford MBA is rated in the top 100 worldwide
and is one of the top ten in the UK. The fact that the University of
Bradford has allowed my to focus my studies, reports, written material,
and MBA Management Project on issues relating to the video game
industry is fantastic.
I
would recommend a MBA for anyone interesting in the business side of
any industry. It is a great compliment to a science, engineering, or a
video game design degree. It is a hell of a tough course; you will
remember sleep as a fond and distant memory, but I think it is well
worth the cost and the time.
Many
people have said that I was crazy to leave a highly paid career in my
home country, Ireland, to go to University in the UK and try and get
into the video game industry. I have always dreamed of working in the
game industry and I just hope that spending the last 4 years getting a
video game design degree and a MBA on top of that will allow me the
chance to work in what I see as the most interesting industry in the
world. Video games and their supporting industry are just now growing
up, a global industry, sophisticated hardware, significant market
players and unique creative, technical, and market opportunities. The
video game industry is facing an important time of growth and
consolidation and I want to be there making a difference. What’s so
crazy about that?
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