Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Contents
Analyze This: Divining The Next Guitar Hero-Style Phenomenon
 
 
Printer-Friendly VersionPrinter-Friendly Version
 
Latest News
spacer View All spacer
 
February 9, 2012
 
DICE 2012: Culture, pride lead to success at Skyrim maker Bethesda [3]
 
DICE 2012: Is the publishing model broken? [13]
 
Double Fine launches $400K Kickstarter for Schafer-led adventure game [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
2K Marin
FX Artist - XCOM
 
Visual Concepts
Senior Producer, VC China (Shanghai)
 
Visual Concepts
Software Engineer, VC China (Shanghai)
 
Zindagi Games
Presentation/Game Programmer
 
Visceral Games Redwood Shores
Sr. Gameplay Engineer-Visceral Games
 
Visceral Games Redwood Shores
Sr. Audio Artist-Visceral Games
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [32]
 
arrow Building the World of Reckoning [4]
 
arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
 
arrow Talking Copycats with Zynga's Design Chief [82]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 9, 2012
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [2]
 
Xbox LIVE Indie Games at it Again
 
Merging Waterfall and SCRUM [3]
 
Business Post Mortem: Wolf Toss: Pre-launch Planning & Blended CAC
 
Minmaxing - Is turn-based fun anymore? [53]
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
Features
  Analyze This: Divining The Next Guitar Hero-Style Phenomenon
by Howard Wen []
1 comments Share on Twitter Share on Facebook RSS
 
 
December 11, 2007 Article Start Page 1 of 4 Next
 

They are the professional analysts whose job it is to research, keep track of, advise their clients, and opine to the media about the gaming business. Analyze This cuts right to the chase.

Rather than reporting on a subject, and throwing in quotes by analysts to support or refute a point, Gamasutra offers up a timely question pertaining to the business side of the video game industry and simply lets the analysts offer their thoughts directly to you. Each person's opinion is his own and will (probably) not necessarily agree with their fellow colleagues'.


Music games have grown from a niche to one of the most dominant genres in 2007. Rock Band and Guitar Hero III are fighting the most publicized battle of this holiday season. The third installment in the Guitar Hero franchise launch netted Activision's biggest sales week ever for the company.

So we asked David Mercer of Strategy Analytics, Jesse Divnich of The simExchange, and Ben Bajarin of Creative Strategies:

What opportunities are there for other emerging niche genres?

What will be the next Guitar Hero-style phenomenon?

 
Article Start Page 1 of 4 Next
 
Comments

Tony Hirst
profile image
I'm looking forward to seeing TV sports tie-ins using the re:play pattern ( http://blogs.open.ac.uk/Maths/ajh59/010121.html ), in which the state of the game at which the player starts is a duplicate of the state of the game in the real world (such as the state of the table in a snooker sim, or the course, pin and ball position in a golf sim).

The ability to use game data as the basis for saved films (cf. Halo 3) will also open up all sorts of opportunities for digital puppetry and machinima production.


none
 
Comment:
 




UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.