Contents
Persuasive Games: The Holly and the Ivy
 
 
Printer-Friendly VersionPrinter-Friendly Version
 
Latest News
spacer View All spacer
 
November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 22, 2009
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Sony Online Entertainment
Brand Manager
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Crystal Dynamics
Sr. Level Designer
 
Gargantuan Studios
Technical Art Director
spacer
Latest Features
spacer View All spacer
 
November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 22, 2009
 
Time Fcuk
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Features
  Persuasive Games: The Holly and the Ivy
by Ian Bogost
7 comments
Share RSS
 
 
December 20, 2007 Article Start Previous Page 2 of 3 Next
 

The Christmas Card

Since the web became a commercial platform in the mid-1990s, scores of online holiday games have graced its pages. These titles started as virtual Christmas cards and were typically created by web agencies to tout their wares. One of the earliest was agency IconNicholson's now-classic Snowfight a simple Shockwave snowball fight. Elf Bowling got its start on the web before being picked up on the Nintendo DS several years later, as did the popular software toy Line Rider.

Since the web has become a ubiquitous distribution platform, the number and variety of these titles have expanded greatly. Holiday-themed advergames are popular on brand sites and portals large and small, but other curiosities also abound. Among the weirdest is a Doom II elf-killing mod -- note the bow on the rifle.

Advertisement

Holiday Editions

Surprisingly, there are relatively few titles developed specifically for the holiday season. Some are forgettable budget titles like Telegames' Santa Claus Saves The Earth for Game Boy Advance, a simple, forgettable platformer. Others are licensed from popular holiday media. Most of the time the license comes from a film, like The Nightmare Before Christmas or The Santa Clause, but other media also lend their names to holiday games.

This year's most prominent license might be the equally forgettable Nintendo DS title Dr. Seuss: How The Grinch Stole Christmas, which sadly offers less intrigue and cleverness than than the book, television show, and even the film.

One of the more unusual promotional holiday editions was a special version of the acclaimed Sega Saturn title NiGHTS into Dreams. Christmas NiGHTS was a two-level expansion pack for the game released for the holiday season in 1996. In some cases it was bundled as a promotional giveaway in magazines, in others it was given away with other Sega game purchases.

Sega's Christmas NiGHTS offered much more than the traditional demo.

Christmas NiGHTS had a unique way of integrating with the original title. When run, the expansion made subtle changes to the original game based on the console's internal clock, including altering in-game objects like boxes to Christmas gifts and adding holiday music during the month of December. More than adding a level, the edition Christmasified the game.

 
Article Start Previous Page 2 of 3 Next
 
Comments

Jose Pablo Zagal
profile image
Planet Moon Studios' PSP game Infected was released in mid-november and takes place 3 weeks before Christmas. While shooting Santa Zombies is arguably a part of the Christmas spirit, the game does comment on the mindlessness of the season's drive to buy, buy, and buy some more. This game is arguably one of the better christmas-themed games out there. :-)

Scott Galloway
profile image
I am not sure if it can be classified as holiday promotional or not but in the world of MMOs there are often winter or holliday events. Durring these times there is an increase (in my experiance) of gamers durring the duration of the event. this could mean higher subscription renewals as well as new player base given that many MMOs have trial subscriptions to these games durring said events.

An example of one of these holiday events is in the game that I perfer to play: NC Soft's City of Heroes (and City of Villains) durring the annual winter event there are a multitude of christmas activities available to the player.

A ski chalete opens up and is esentialy a new holiday only zone. you can ski down the mountain (by means of sliding) and by skiing through gates you can gain badges for making a ski run under a certain amount of time. There are also missions you can do to save "Baby New Year" so that father time can become young again. Christmas presents are littered in every zone and upon opening them you can recieve all manor of goodies if you are good or if you are bad you get a spawn of snow monsters.

With holiday temporary powers such as snow balls and badges and costume pieces, games like City of Heroes are very holiday minded and contribute greatly to the holiday spirit of game players.

Lorenzo Wang
profile image
I find it refreshing that games do not have to rename their Christmas themes to "Holiday" themes. Either the "marginalized" masses haven't complained yet, or maybe games just provide truely democratic niches. :D

joel reed parker
profile image
Nintendo handhelds are really where it's at for games based on Christmas. Couple of Grinch games, Elf, Santa Claus 3, Polar Express, Santa Claus Jr...

There are two Christmas themed versions of Outlaw Golf on the Xbox: 9 Holes Of X-Mas and 9 More Holes Of X-Mas.

I just finished playing through The Polar Express game for the Gamecube and I'm convinced that the game cannot be fully completed. If anyone knows where the last three pieces of the Teddy Bear are on the sorting room level are, I'll keep your secret shame...if you share it with me.

weysy wysy
profile image
aaa

weysy wysy
profile image
Dizi İzle

weysy wysy
profile image
www.diziizledik.com


none
 
Comment:
 


Submit Comment