Contents
A History of Gaming Platforms: Atari 2600 Video Computer System/VCS
 
 
Printer-Friendly VersionPrinter-Friendly Version
 
Latest News
spacer View All spacer
 
July 4, 2009
 
CyberConnect2 Boss Talks 'Quality Of Life' For Japanese Developers [4]
 
Warner's $33M Midway Acquisition Approved By Judge [7]
 
July's Top 25 Facebook Games Topped By Zynga, MindJolt Titles
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
July 4, 2009
 
Monolith Productions
Senior Software Engineer, Game Systems
 
Monolith Productions
Senior Software Engineer, Tools
 
Trion San Diego
Terrain Artist
 
Trion Austin
Technical Systems Analyst
 
Monolith Productions
Sr. Software Engineer, Engine
 
Warner Bros Entertainment
Senior Environment Artist
 
Warner Bros Entertainment
Senior Game Designer
 
Edge of Reality
Project Art Director/Art Lead
spacer
Latest Features
spacer View All spacer
 
July 4, 2009
 
arrow The Formation And Evolution of CyberConnect2 [3]
 
arrow Game Design Essentials: 20 RPGs [23]
 
arrow Real-Time Cameras - Navigation and Occlusion [1]
 
arrow Persuasive Games: Gestures as Meaning [7]
 
arrow Sponsored Feature: BattleClinic's Chris Condon On Using Iovation To Prevent Gaming Fraud, Chargebacks
 
arrow A Different Track: Frank Gibeau Talks Strategy [1]
 
arrow Leading The Design of APB [2]
 
arrow Dramatic Play [19]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
July 4, 2009
 
How to Monetize Flash Games Efficiently [6]
 
Crowdsourcing Game Audio: Lessons Learnt [3]
 
Thinking Out of the Box [5]
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
Features
  A History of Gaming Platforms: Atari 2600 Video Computer System/VCS
by Matt Barton, Bill Loguidice
del.icio.us del.icio.us digg this! digg this! reddit! reddit! stumble it! stumble it! RSS
 
 
February 28, 2008 Article Start Page 1 of 8 Next
 

[Gamasutra's A History of Gaming Platforms series continues with a look at the seminal Atari VCS, also known as the Atari 2600, the undisputed star of the early console rush - at least until the Great Crash of 1984. Need to catch up? Check out the first three articles in the series, covering the Apple II, the Commodore 64 and the Vectrex.]

 

Advertisement

Although not the first video game console and astonishingly primitive by today's standards, the Atari 2600 Video Computer System (VCS) became a fundamental part of Eighties culture and remains one of the most revered 8-bit gaming platforms ever designed. However, the explosive growth triggered by the 2600 led to The Great Videogame Crash of 1984, which toppled the industry and threatened the future of electronic gaming in America.

History

In 1977, Atari released what is perhaps the most famous of the pre-Nintendo videogame consoles: the Video Computer System (VCS), later known as the Atari 2600. The company had scored an earlier triumph for the burgeoning industry with its Pong console, but the deluge of cheap knockoffs threatened its future.

Like the other new videogame systems at the time, the Fairchild Video Entertainment System (VES) and RCA Studio II, the VCS sold only a few hundred thousand units early on. However, an influx of funds from parent company Warner Communications supported Atari during the fledgling videogame market of the late 1970s, which was still transitioning from fixed-game devices to interchangeable cartridge-based consoles. This combination of Warner's financial support and increasingly exciting games helped Atari sell millions of VCS consoles by 1980.

Atari's iconic CX40 joystick.

"Atari was able to attract the best and the brightest... It was such an exciting thing." (Nolan Bushnell, Atari 7800.com Website, 2001)

The first VCS units shipped with two joysticks, a single pair of paddles, and the two-player Combat cartridge, which contained several tank and plane action games. The eight other game titles, several of which were loose interpretations of Atari's popular arcade games, were Air-Sea Battle, Basic Math, Blackjack, Indy 500, Star Ship, Street Racer, Surround, and Video Olympics.

Although these games were simplistic and not much better than games for rival systems, their variety hinted at what was to come. Indy 500 even came packaged with two steering (driving) controllers, adding to the system's initial array of impressive control options that would be expanded on over the life of the system.

Inside cover of a 1981 Atari Inc., catalog for the VCS.

The first systems, known today as "heavy sixers," featured dense internal RF shielding (giving the system its weight) and six chrome selector switches for power on/off, color/black and white, player A difficulty, player B difficulty, select, and reset. The design featured sharp angles with black plastic and the famous wood-grain styling.

In 1978, Atari released a revised model with lighter RF shielding and a slightly streamlined case. The last VCS revision, released in 1980, moved two of the six switches to the top of the unit. In 1982, Atari released the Atari 5200 SuperSystem. To standardize the product line, the VCS officially became the Atari 2600 Video Computer System, or simply Atari 2600. This design was streamlined like the previous revision, but with an entirely black exterior.

Screenshot from Atari's Sky Diver (1979), demonstrating early VCS graphics techniques.

Atari's success peaked in 1982, after which a glut of poor third-party game titles and bad licensing decisions caused heavy losses throughout the industry. Product dumping, with high volumes of poor-quality games sold at or below cost, caused full-priced, high-quality game sales to suffer.

By 1984, The Great Videogame Crash had taken a lot of companies out of business, due in no small part to Atari's own inflexible inventory requirements at retail outlets the year before, with the company requiring retail outlets to stock more product than consumer demand could support.

 
Article Start Page 1 of 8 Next
 
Comments

Andy O'Brien
3 Mar 2008 at 10:51 am PST
profile image
My first console, and still my favorite. Fun to bring one to LAN parties with a copy of Warlords! Great write up Gamasutra. Some things I was still unaware of to this day. Might have to peruse Craig's List and eBay this afternoon.

Ben Garcia
4 Mar 2008 at 8:07 am PST
profile image
Err... The VCS/2600 had a "MOS" 6507 not a Motorola...

Michael Engelbrite
17 May 2008 at 8:56 am PST
profile image
Thank you for your kind comment on Summer Games. That cartridge was developed in about 6 weeks, and I think is one of the products that I'm most proud of.

Michael Engelbrite
17 May 2008 at 8:57 am PST
profile image
(California Games)


none
 
Comment:
 


Submit Comment