6. Groundhog Day
The license: Ever had a day that seemed like it would never end? Small town weathercaster Phil Connors (played by Bill Murray) knows how you feel. In this hilarious movie, Connors is caught in a time warp, trapped reliving the same day reporting on the Groundhog Day festivities in small town Punxatawny, PA. Not even death can spare him from facing the same mundane tasks over and over and over again. Sound like any video games you know?
The game: Some form of Majora's Mask's time-based gameplay would work perfectly for Groundhog Day: The Game.
In each daily repetition, the player would learn more about the daily schedules of the local businesses and people, using that information to complete self-bettering goals (learning the piano, saving a falling child, etc.).
While the events in the game should share the same general premise and environment of the movie, the events shouldn't echo the movie's exactly.
Instead, the game should show the un-shown days, perhaps with a few wry hints at the movie's events for fans.
The developer: As strange as it sounds, I think Rockstar would be a good fit for this game. In Bully the company showed it can transform the monotony of the private school grind into an engaging gaming experience; a Groundhog Day game would have to do the same thing.
The only challenge would be getting the developer to tone down the raunchy language and instead grab at the heart as the movie does.