|
7. The Venture Bros.
The license: If you've watched Jonny Quest while drunk, you've probably already seen something like The Venture Bros. Airing on Cartoon Network's Adult Swim late night block, the show follows the genius Dr. Venture, mucho-macho bodyguard Brock Samson, and the two young, naive Venture boys on all sorts of absurd adventures.
The fast-paced show is full of adult humor, wry pop culture references and surprisingly strong continuity and character development.
Though the characters have appeared on a few Flash games on AdultSwim.com, the madcap fun is crying out for a more fully fleshed out interactive experience.
The game: The main appeal of a Venture Bros. game would be the ability to control Brock Samson as he decimates hordes of assorted bad guys with extreme prejudice in a side scrolling beat 'em-up a la Final Fight.
Bosses from the show's Guild of Calamitous Intent are a must, and each battle should highlight their particular powers and humorous quirks (the Dr. Girlfriend battle could be especially hysterical).
Dr. Venture and the boys could make cameo appearances in mini-games and cut scenes, but the core of the game would be Brock Samson's rampage. Hey, that would make a good title.

The developer: The Behemoth, the team behind Alien Hominid, knows its fair share about the frenetic, animated action that's inherent to the Venture Bros., and could easily adapt that knowledge to a similar side-scrolling brawler with some established characters.
The developer should have no trouble capturing the show's distinct look and animation style -- the more key frames, the better.
|
On the other hand, I don't agree with any of this list's references to "reality TV" productions. And could you really make Shaun of the Dead without getting sued? Capcom's already having enough problems with George Romero as it is....
Big Lebowski Bowling - would have to be a killer bowling sim, but the charachters and teams are pretty much laid out in the film. Would have to liscense Gypsy King's version of Hotel California for the theme music.
Hellraiser- survival horror with puzzle boxes and intricate ways to cause pain.
Auto-Duel- an update to the Steve Jackson pencil and paper game and to the C64 port. Half RPG, half Twisted Metal where you could drive city to city and compete with people online in the arena after battling them on the road like Road Rage.
Texas Chainsaw Massacre- an update to the Atari2600 game where you play as Leatherface. TCM lends itself to more structure than other slasher films as Leatherface's family has control of his actions making it easier for a designer to structure.
Gonzo:The Game- You play as Hunter S. Thompson, you are given assignments and your goal is to warp your view of reality in the most extreme way you can while still making deadlines and meeting expense budgets.
Another good series would be the Chronicles of the Shadow War by Chris Claremont and George Lucas (based on his movie Willow). There are a lot of interesting characters and locations in these books that would make for a good action rpg type game.
something like Guild Wars PvP, where players could unlock weapons and items for their vehicles with earned experience
I was taking a racquetball class back when my friends and I were really into Virtua Tennis on Dreamcast. I thought it'd be awesome if Sega made a racquetball game -- so I could relive the thrill of the sport on my couch at home, of course. I tried thinking about how it'd work but it seemed like a difficult game to translate because of the ability to play off of the ceiling and back wall.
Later I discovered that Sega released Cosmic Smash for Dreamcast in Japan, which seemed pretty damned close to a racquetball game. But played more like a one of the Virtua Tennis challenges with visuals like Rez.
As bootleg as it may be, I'm interested in checking out Street Racquetball to see how they executed it.
http://www.youtube.com/watch?v=4dZND99l6LM&feature=related
Speaking of Alan Moore comics, League of Extraordinary Gentlemen would make a pretty awesome team battle game like X-men Legends or something.
I agree with Rose Aloseth regarding the Discworld series. The series is just waiting for a great walk around adventure game and imagine if it'll look like 'Curse of Monkey Island!' it'll be heaps of fun!
http://www.mobygames.com/game/snes/out-of-this-world
Flashback: The Quest for Identity
http://www.mobygames.com/game/snes/flashback-the-quest-for-identity
BlackThorne
http://www.mobygames.com/game/dos/blackthorne
The Lost Vikings
http://www.mobygames.com/game/snes/lost-vikings
Cybernator
http://www.mobygames.com/game/snes/cybernator
Metal Warriors
http://www.mobygames.com/game/snes/metal-warriors
Desert Strike: Return to the Gulf
http://www.mobygames.com/game/snes/desert-strike-return-to-the-gulf
Zombies Ate My Neighbors
http://www.mobygames.com/game/snes/zombies-ate-my-neighbors
The games speaks for themselves.
@Ribas...Out of this World and Flashback. Great choices
http://en.wikipedia.org/wiki/Fringeworthy
The second of my list's Underutilized Licenses is Brave Soul, a an unusual combination of the role-playing game and dating sim genres.
An updated and Yuri edition of Bave Soul, a game that never made it past the talking stage, would something I would love to see developed.
http://en.wikipedia.org/wiki/Brave_Soul
The third and last franchise in my list of Underutilized Licenses is Tékumel, a fantasy world created by Professor Muhammad Abd-el-Rahman Barker. This is a very cool world and one that could be linked with the Fringeworthy franchise.
http://en.wikipedia.org/wiki/T%C3%A9kumel
http://www.imdb.com/title/tt0081633/