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For the Intellivision Master
Component's first two years, the system came packaged with Las Vegas Poker &
Blackjack (1979), which played great one- or two-player versions
of the title games, complete with an animated dealer.
This was followed by a newer pack-in, Astrosmash
(1981), one of the system's more recognizable titles in which asteroids and
other objects fell from the top of the screen and needed to be blasted.
The
game featured a unique automatic dynamic difficulty control that allowed even
novices to get high scores. Shortly after the release of the Intellivision II, a coupon for the
excellent conversion of Data East's popular arcade game, Burgertime (1983),
was included as well.
The Intellivision is most famous for its extensive range of quality
sports games, including Mattel's own Major League Baseball, NFL Football, NBA Basketball, NHL Hockey, and PGA Golf, all
released in 1980 and among the first games licensed from professional sports
associations.
Most of these titles played well with the control disc and made
good use of overlays on the keypad for more sophisticated in-game options. INTV
would later commission renamed updates for many of these games that introduced
enhanced features and support for single players, though without the expensive
licenses.
Besides sports and arcade licenses,
Mattel gained the rights to many other properties, including Advanced
Dungeons & Dragons, TRON, The Electric Company, and
Hanna-Barbera cartoons.
Although the strategy was to gain market share with
familiar brands, Mattel's talented developers didn't actually follow the
precedent of making lousy games and counting on the brand recognition alone to
move product.
Mattel's lineup included the classic
action role-playing games Advanced
Dungeons & Dragons Cartridge (1982) and Advanced Dungeons &
Dragons Treasure of Tarmin Cartridge (1983), the educational The Electric Company Math Fun
(1979) and The Electric
Company Word Fun (1980), the popular action-packed TRON Deadly Discs
(1982) and TRON
Maze-a-Tron, and the ECS-enhanced
Scooby-Doo's Maze Chase
(1983) and Jetson's Way
with Words (1983).
Mattel eventually shifted its development
focus to mainly action games, but for a time, the Intellivision received several excellent releases that required
cunning rather than quick reflexes. Besides entries such as ABPA Backgammon
(1979), Horse Racing
(1980), Reversi
(1982), and USCF Chess
(1983), there was the groundbreaking, critically acclaimed Utopia (1981),
which enabled one or two players to rule an island in the face of constant
man-made and natural disasters.
"Atari vs. Intellivision? Nothing I could say
would be more persuasive than what your own two eyes will tell you. But I can't
resist telling you more." (George Plimpton in a 1982 Intellivision
magazine ad)
Most of the games set for release in 1983
were advertised as having "SuperGraphics." The label was intended to
help bolster the Intellivision against attacks from the more advanced ColecoVision and Atari 5200 SuperSystem.
In reality, "SuperGraphics" was
a marketing ploy, though the games did tend to use more sophisticated
programming routines to generate better graphics and smoother game play than
many of the system's previous titles.
However, the advertising
did succeed in making the system's newer games seem a bit more exciting. This
later batch of Mattel titles included the multiscreen Masters of the Universe: The
Power of He-Man and Data East arcade translation Bump 'n' Jump.
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