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The drop in PS3-specific games is telling. At the Game
Developers Conference in March 2008, Chris Eden, senior developer relations
account manager at SCEA, said that games are added to the PlayStation Store as
soon as they are approved. If all the games being finished and approved are
also being published, then one suspects that few developers are building PS3
software for distribution through the PS Store.
Given the feeble software schedule for the PSP in the
coming months, the rise of downloadable PSP games on the PS Store is
intriguing. Perhaps Sony is exploring the economics of launching PSP games
through both its online service and brick-and-mortar stores.
With prices
ranging from $5 for the rhythm games Beats
to $22 for LocoRoco, Sony is no doubt
collecting data on how well these games sell -- data that could determine the best
way to launch brand-new, full-scale PSP games as online downloads.
The XBLA Drought
& Savior Originals
In the first half of 2006 Microsoft assured eager Xbox 360
owners that, despite appearances, more Xbox Live Arcade games were indeed
coming. The dearth of games during that period is evident in the monthly
release chart below.
The service began delivering several titles regularly in
Autumn 2006, and accelerated in early 2007. Microsoft broadened its software offerings
with the introduction of Xbox Originals -- a line of games for the original
Xbox (e.g. Halo) -- in late 2007.
A bi-annual chart of game releases reveals a broader trend
in Microsoft's XBLA offerings.
Including Xbox Originals, the number of titles published
on XBL in the first half of 2008 is higher than in the first half of 2007. Even
with a greater number of Xbox Original titles, the service has received fewer
games in the past six months than in the second half of 2007. Although an
imperfect analogy, Microsoft has maintained a robust release schedule in part
due to Xbox Originals, much as Sony has padded its store with PSP games.
Last month Microsoft announced that it would be culling
underperforming titles from the service according to an analysis of
demo-to-full-game conversion, Metacritic review ratings, and other criteria.
The slowdown in XBLA titles (as opposed to Xbox Originals) could be evidence
that Microsoft is exercising more control over which titles may appear on its
service.
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