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  Sponsored Feature: What's New in PIX for Windows
by XNA Professional Game Platform Tools Team
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July 22, 2008 Article Start Previous Page 2 of 3 Next
 

Additional Direct3D 10 and Direct3D 10.1 Information

PIX now supports a viewer for DXGI swap chain objects, so you can easily examine all the settings for your swap chain. In Direct3D 10.1, the device, blend state, and shader resource view objects have additional fields that are not in the Direct3D 10.0 versions. PIX's viewers for these objects now display this extra information.


Figure 4. Direct3D 10 - Swap chain Information (click for full size)

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Figure 5. Direct3D 10 and Direct3D 10.1 - Device Information (click for full size)


Figure 6. Direct3D 10.1 - Shader Resource View Information (click for full size)


Figure 7. Direct3D 10 and Direct3D 10.1 - Blend State Information (click for full size)

System Configuration Information

While analyzing the target program, PIX collects performance and event data into a "run" (.PIXRun) file. PIX now also collects the system configuration information and stores it in that same run file. This makes it much easier, when looking at a run file, to determine if the configuration of the system on which the run file was recorded matches the capabilities or configuration of the system upon which the run file is being analyzed or played back.


Figure 8. System configuration Information (click for full size)

Improved Error Handling

Extensive error reporting was added throughout PIX to provide detailed information about problems when recording or playing back a run file. This information is useful in identifying differences between systems when playing back the same run file on different hardware.

 
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