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Game Developer Magazine's Top 20 Publishers For 2008
 
 
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
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November 22, 2009
 
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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November 22, 2009
 
Accepting the Inherent Value of Games
 
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Features
  Game Developer Magazine's Top 20 Publishers For 2008
by Trevor Wilson
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October 1, 2008 Article Start Previous Page 18 of 21 Next
 

4. Ubisoft

Year formed: 1986

Headquarters: Montreuil-sous-Bois, France

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Studios: Annecy, France; Barcelona; Blue Byte (Dusseldorf, Germany); Bucharest; Casablanca; Chengdu, China; Digital Kids (Nagoya, Osaka, Japan); Hybride Technologies (Montreal); Milan; Montpellier, France; Montreal; Montreuil, France; Pune, India; Quebec City; Red Storm (Morrisville, N.C.); Reflections (Newcastle, U.K.); Sao Paulo, Brazil; Shanghai; Singapore; Kiev, Ukraine

Ubisoft expanded operations all through the past year, opening new studios across the globe and acquiring new talent in Japanese dev Digital Kids and effects house Studio Hybride.

GRAW 2, Assassin's Creed, Rainbow Six: Vegas 2, and the fruits of a successful casual-games venture drove sales up all year round.

Ubisoft's revenues were the fourth-highest in our study, just edging out Vivendi Games, and the company's 70 titles released during the year placed it in fourth for that category as well.

The publisher's average review score fell slightly this year, but higher revenues and more releases made up for it.

Our survey brought comments praising the company's quality and innovation, but noted that perhaps Ubisoft should "take the Wii core market more seriously."


Ubisoft Montreal's Assassin's Creed


 
Article Start Previous Page 18 of 21 Next
 
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Tomas Galler
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it is more than expensive
http://www.casininio.com


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