PlayStation 3's Difficult Situation
Interestingly, Sony's PlayStation 3 did not suffer a drop in sales
during September as some had expected. The weekly sales rate was, in
fact, flat from August, at just over 46,000 systems per week.
For the
moment, Sony can feel hopeful, but the headlines in the coming months
should put tremendous pressure on them to cut the prices of the
PlayStation 3.
Sony's quandary is this: it appears to have cut PlayStation 3 costs and prices
as far as it can while maintaining its promise to reach profitability
for the fiscal year (which won't end until 31 March 2009). Gone are
the numerous memory card slots and the PlayStation 2 compatibility
and extra USB ports, saving a few dollars per system.
Last year's
free Blu-Ray voucher program would not benefit the PlayStation 3 as
much this year, given the competition from the new generation of less
expensive Blu-Ray players. The holiday bundle will be a PS3 with a
copy of the adventure game, Uncharted.
While Uncharted is a wonderful
game, and a great example of the PS3's power, it lacks the market
recognition to do more than appear as a generic pack-in game to most
consumers.
Even with an ASP far closer to $400 than just a few months ago,
the PS3 will be exposed on price like never before, especially since
its primary competitor has increased the average price gap between
the systems to $125.
Ultimately, Sony must decide if it believes its
own slogans. If they really intend the PlayStation 3 to have a
decade-long lifecycle, then working through another tough Christmas
should not be as important as fiscal health. But it has enjoyed being
in second place in year-to-date sales and is likely to get clobbered,
and the press will surely not be gentle.
Wii Supply Issues, Xbox 360 Eroding PS2?
The Nintendo Wii, too, may have another rough Christmas season,
although for a different reason: demand may once again outstrip
supply. However, Nintendo seems to be preparing for the coming frenzy
and providing Wii hardware to retailers at a more rapid pace.
After a
modest dip in August, sales were back over 137,000 units per week in
September, even higher than sales from October of last year.
If
supply has been throttled and is now being released by Nintendo, and
demand continues through the end of the year, then we should expect
Nintendo to sell in excess of 3 million systems through the end of
2008, achieving an installed base of 16 million systems in just over
two years.
Incidentally, if the increased sales of the Xbox 360 did not erode
either Wii sales or PS3 sales, then where did those consumers come
from? Here's one suggestion: potential PlayStation 2 owners.
Undoubtedly, the PS2 continues to be a tremendous value, even at a
slightly high $130. However, the new price of the Xbox 360 Arcade not
only puts it $50 below the Wii, but only $70 above the PS2.
With a
robust used game market providing a pool of inexpensive back catalog
software, the Xbox 360 Arcade may well be attracting consumers
shopping for a cheap system and cheaper software.
Handheld Hardware Trends Exposed
On the handheld front, the usual story continues to play itself
out: the Nintendo DS outsells Sony's PSP two-to-one. As it nears the
end of its fourth year, the success of the Nintendo DS is difficult
to understate: year-to-date sales are up 20% over the same time last
year.
And it is only against the backdrop of the Nintendo DS that the
PSP looks like it is struggling. Sony's handheld is successful by any other measure, and sales are up 14%
from the first nine months of 2007 even as its software market continues to
struggle.
Sony has introduced a new model, the PSP-3000 (also known as the
PSP Brite for its improved LCD screen), and bundle sales of this
model have already begun. Those sales will be counted when October figures are
reported. A standalone version of the PSP-3000 will reportedly appear later, possibly
in November.
Given the same pricing structure, general consumer
affinity for PSP bundles, and the lack of any compelling PSP software
releases in the near future, the new PSP hardware will likely not
affect sales noticeably in the near term.
(Nintendo has also announced
a new model of the Nintendo DS, known as the Nintendo DSi, which will
not appear in North America until sometime in 2009.)
|
Halo is a major release it threw everything off it sold multi-millions of copies and it's exclusive to 360. PS3 had Warhawk and Wii had launched Metroid Prime 3 at the end of August.
I definitely think it's just the month. There's a lot of high profile releases this month and then it's also important to factor in XBLA, PSN, and WiiShop sales because for people like me, that's where all my money is going.
Just last week Dell was selling the 360 arcade version holiday bundle which includes 5 XBLA games (good XBLA games too, not trash), with Madden 09 for the massive price of $199. If you factor in all those games that puts the 360 cheaper than the PS2.
Why is there any surprise there is no VG sales correlation with the economy when the same has been true in the past? I would not expect that to change now or when the current slowdown turns into a full blown recession.