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[In this Intel-sponsored feature, the company explains the benefits of the Intel Software Partner Program, a free program for game companies which includes development help, tools, and computer discounts.]
What kind of machines do you envision customers using to
play your games? Regardless of the tricked-out custom box that comes to mind,
you know that most people have off-the-shelf laptop or desktop machines, and
most of those have integrated graphics.
Rather than thinking about what people
should or shouldn't buy, consider this fact: optimizing for Intel Graphics
lets you reach a larger audience.
In fact, the graphics engine that is built into laptops
based on Intel Centrino 2 processor technology is better than you may
realize. Quite simply, Intel Graphics have become a viable target for your
games' minimum system requirements.
Because Intel has an obvious interest in
encouraging game developers to target these systems, the company provides very
extensive planning, development, and marketing help through the Intel Software Partner
Program. Companies of any size can join at no cost, and the benefits are
undeniable.
The Future Belongs to You
Integrated graphics already dominate over discrete graphics
at a ratio of nearly 2:1 in terms of market segment share, and that ratio is
expected to grow substantially over the next several years.
Discrete graphics
will continue to be widely used as well, of course, so enabling games to scale
across the spectrum from mainstream graphics to high-end discrete solutions is
just good business sense.
A growing number of game companies are debunking the
myth that 3D-based mainstream games require discrete graphics solutions, and as
of second quarter 2008, Intel had more than a 47 percent market segment share
for graphics hardware, with year-to-year growth of 46 percent.1
Scott Brown, president of NetDevil Ltd., a game-development
company in Louisville Colorado,
sums it up: "People with high-end machines need to see their investment
pay off with our games, but at the same time, we'd be crazy not to target
mainstream graphics hardware as well."
By tuning the scalable aspects of
gameplay to the resources available, game companies can effectively expand
their target user base, while still providing an optimal visual experience for everyone.
A number of challenges arise around targeting multiple levels
of graphics hardware, and the Intel Software Partner Program is tooled up to
help you meet all of them.
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You have
to have an eye on the future to know what the hardware market will look like
down the road, once you release the games you have in development now. With
the insight into industry roadmaps you will get from the program, you will see the
trends that are shaping that future so you can prepare.
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You need
to get the full value and performance out of Intel Graphics, while retaining
development efficiency. The program provides the tools, support, and
expertise to efficiently develop game titles that take full advantage of Intel
Graphics, as well as up to 50 percent rebates on development systems to help
you control costs.
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You need
the means to effectively market games once you have completed them, without a
massive marketing budget. The Intel Software Partner Program shines there
as well, giving you access to the Graphics Technology Focus Area with co-branding
and potential opportunities like web promotions, conference participation, success
stories, and the Intel
Developer Solutions Catalog.
1 source: http://www.jonpeddie.com/about/press/2008/q2-2008-gpu-shipments.php
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