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Ed
Barton, Screen Digest
How
each platform will fare this holiday season: Overall,
I expect strong growth in current-generation home console games sales, up around
70 percent on 2007 on a global basis. I also remain relatively confident in
seeing year-on-year hardware sales growth for all current home console
platforms: around 30 percent for Xbox 360, 40 percent for PS3, and 50 percent
for Wii.
DSi
will be released in the Japanese market only in 2008. Territorial roll-out, alongside
the new PSP-3000, should buoy the market for handhelds next year, but we expect
hardware sales to fall in 2009.
Regarding this year, we expect PSP to finish
the year strongly [with sales] growth of under 40 percent. DS hardware is
likely to fall, but against extremely high comparatives after a banner year for
DS in 2007 when it sold through just under 30 million units.
Titles
which will be hits, and which will be misses:
My
top sales picks for the final quarter are Guitar Hero World Tour, Call
of Duty: World at War, Need for Speed Undercover, FIFA Soccer 09,
Pro Evolution Soccer 2009 and Tomb Raider Underworld.
Of
the platform-exclusive titles, I expect LittleBigPlanet, Gears of War
2 and Animal Crossing: City Folk to perform strongly.

Nintendo's Animal Crossing: City Folk
Titles
which might struggle for recognition, in one of the most competitive Christmas
shopping seasons ever, include any game targeting more casual gamers and games
based on new, non-licensed IP's.
Shelves at retail will be extremely crowded
this Christmas and publishers must clearly communicate the benefits of their
games, especially to more casual audiences who don't obsessively read every
website preview.
How
the industry will fare this holiday season:
Naturally,
the wider economic situation could change suddenly. It is worth watching
closely for further dents to consumer confidence. Potential negative factors
include:
Although
Wii demand has yet to show signs of softening, its pursuit for market expansion
through more casual classes of gamers may leave it exposed to segments who are
more likely to cut spending on video games because it is not considered an
essential part of their entertainment media consumption.
This would apply to
both existing Wii owners' games spending and prospective Wii owners considering
a console purchase. A counter argument is that the ASP [average selling price]
of Wii games is relatively low with a large proportion of budget titles on
offer.
Both
Xbox 360 (the high-end models) and, particularly, PS3 console sales could
suffer from consumers shunning the most expensive hardware options.
Purchasers
buying a console for someone else might also be more sensitive to hardware
priced at the top end of the range. Such sensitivities might also have a
negative effect on the market for peripherals.
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Yeah, it's gonna slow.