Gamasutra: The Art & Business of Making Gamesspacer
Analyze This: New Year Resolutions for the Video Game Industry
View All     RSS
July 21, 2018
arrowPress Releases
July 21, 2018
Games Press
View All     RSS
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Analyze This: New Year Resolutions for the Video Game Industry


January 28, 2009 Article Start Page 1 of 4 Next
 

They are the professional analysts who research, keep track of, advise their clients on, and opine to the news media about the video game business.

In Analyze This, we present a timely question pertaining to the business side of the industry, and then simply let a trio of analysts offer their thoughts directly to you. Each person's opinion is his own.

Jesse Divnich of Electronic Entertainment Design and Research, Michael Pachter of Wedbush Morgan Securities, and Ed Barton of Screen Digest considered these questions:

What would you strongly advise Nintendo, Microsoft and Sony to focus on this year with their respective consoles?

Likewise, what would you advise game developers to focus on this year?

Overall, what are you predicting for the industry in 2009? For example, is there an interesting trend you're starting to track?


Article Start Page 1 of 4 Next

Related Jobs

HumaNature Studios Inc.
HumaNature Studios Inc. — Lahaina, Hawaii, United States
[07.20.18]

Lead Prototype Simulation Engineer
Monomi Park
Monomi Park — San Mateo, California, United States
[07.20.18]

3D Character Artist
Age of Learning, Inc.
Age of Learning, Inc. — Glendale, California, United States
[07.20.18]

Game Systems Designer
Age of Learning, Inc.
Age of Learning, Inc. — Glendale, California, United States
[07.20.18]

QA Automation Architect





Loading Comments

loader image