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NPD: Behind the Numbers, July 2009
 
 
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  NPD: Behind the Numbers, July 2009
by Matt Matthews [Business]
8 comments Share on Twitter Share on Facebook RSS
 
 
August 17, 2009 Article Start Page 1 of 5 Next
 

In 2008 the NPD Group would release each monthly measurement of retail video game sales in the U.S. and most subsequent discussion would center on the extraordinary growth rate and the billion dollar monthly take. The latest figures for July and 2009 overall show a very different industry, and conversations focus on how far the revenues may yet fall, and whether the total sales for the year will be flat compared to 2008.

The silver linings this month are very company-specific. For Microsoft, the year-to-date Xbox 360 hardware sales are still up over sales in 2008. Electronic Arts is in the midst of a very strong summer season, led by its sports franchises. Nintendo's evergreen titles continue to do well on the Nintendo DS and Wii. And we shouldn't forget that the Nintendo DSi has achieved an installed base of 2 million units in just over four months.


For each bright spot, however, there are some dark signs elsewhere. We'll look at the drop in third-party software sales for the Xbox 360 as well as the contraction in EA's NCAA Football franchise. And along with other pricing discussions, we'll examine whether the Nintendo DSi may well be in line for a price cut sometime this year as its sales have reached parity with the Nintendo DS Lite.

Industry At a Glance

According to the NPD Group, total retail sales of video games, video game hardware, and accessories totaled nearly $850 million in July 2009, a drop of 29% from the same month in 2008. The hardest-hit sector was hardware, down 37% to $281 million. In terms of dollars, software makes up a larger portion of video game product sales at retail, and it fell to $437 million during the month, a decrease of $155 million from last year's sales.

At a Glance

Year-to-date, the U.S. video game industry's retail sales are down 14% compared to the same point last year. However, a growing installed hardware base helps drive software and accessory sales, and therein lies some of the worst news: year-to-date hardware sales are down an even greater 16% year-on-year. Slowing hardware sales now could have a dampening effect on software and accessories later this year.

To get a feel for just how much slower the market is this year compared to last, we can look at the annual revenue totals segmented by month.

Industry Revenue

As the graph above clearly shows, the total revenue from the first seven months of 2009 is approximately equal to the revenue from the first six months of 2008. Falling behind incrementally has finally put 2009 an entire month behind by this measure.

Looking two years back, we're at the same point now at the end of July 2009 (in terms of overall revenue) as the industry was at the end of August 2007.

While retail sales are still the largest share of video game industry revenues, online sales and distribution – as well as subscription services – are an increasing segment of the available market, one not covered by the retail data provided by the NPD Group.

Regrettably, sales figures for games and content distributed through channels like Microsoft's Xbox Live Arcade, Nintendo's Wii Store and WiiWare, and Sony's PlayStation Store are still mostly kept private, although we expect more transparency in this market as publishers and distributors begin to tout concrete sales data to investors and the press.

For example, Electronic Arts' DICE-developed Battlefield 1943 sold 600,000 copies in its first two weeks on Microsoft's Xbox Live Arcade and Sony's PlayStation Network. If even half of those sales were in the United States, and such sales were ranked alongside retail sales by the NPD Group, at least one or both versions of the game would have made the top 10 list in July 2009.

Industry revenues would look better if we could include sales of games on Microsoft's, Sony's, and Nintendo's online storefronts, but those figures are not comparable to the figures reported by the NPD Group. Retail figures include retailer markups and clearance discounts, concepts that don't have obvious analogues in the online market.

 
Article Start Page 1 of 5 Next
 
Comments

Kevin Jones
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@ Matt Matthews : “Conventional wisdom holds that August 2009 will mark a turning point in this year's sales. On the strength of Madden NFL 2009”

It won't. August video game sales will be down year on year, just like they have in the past few months. Madden 10 will sell at about the same level as Madden 09 last year, if not slightly lower, just like NCAA did in August.
Wii hardware sales in August will be down at least 40% from the 453,000 it sold last year, and Wii software sales will be down as well, as Wii Fit, Wii Play and Mario Kart, sell far below the 394,900
328,700, 200,200 units they seld respectively last year. Sales of Wii Sports Resort simply won't be enough to make up the shortfall in Wii software sales from Wii Fit, Mario Kart and Wii Play.
There may be a turn round starting in September from big ODST sales, but then sharp falls in Wii hardware and software sales from last year, may limit any turn round in September too.

@ Matt Matthews : “ Last year's Wii sales were so strong that even a modest drop would represent a significant volume of hardware and software”

Wii weekly hardware sales were down 55% in July year on year, and 13% down from June 2009 weekly sales levels. I don't call those “modest drops”. These are very severe drops in Wii hardware sales we are talking about here, and it's been going on since Apirl, so it's not a temporary blip.

@ Matt Matthews : “Coupled with Wii Sports Resort and New Super Mario Bros. Wii, the Wii should continue to top the console hardware and software charts.”

Not a chance!
Wii Rports Resort had ZERO effect on Wii hrdawre sales in July. As a mater of fact, Wii weekly hardware sales fell by 55% year on year in July, and by 13% year on year as well. That means Wii Sports Resort couldn't prevent a massive drop in Wii hardware sales.
Baring a Wii price cut, Wii hardware sales will continue to register the same average 50% drops in sales in the coming NPD months. Wii Sports Resort simply won't change that. Wii Fit Plus won't change that, and neither will will NSMB. Wii Sports Resort and Wii Fit Plus will be selling mostly to the Wii install base who already have Wii Sports and Wii Fit. They won't move hardware. NSMB is just another Super Mario game, of which we have had a massive over 200 already.
http://en.wikipedia.org/wiki/List_of_Mario_games_by_year
I don't see NSMB moving hardware, same as that series never moved hardware much for the Gamecube.

As for software, from September onwards, the 360 will simply totally dominate the NPD software charts. September's charts will be dominated by ODST, but then there are other 360 games in September too, like Marvel Ultimate Alliance 2 , Dirt , Wet and Section 8. In addition I am expecting the 360 versions of GH5 and Beatles Rockband to easily outsell the Wii versions in September.
October still has ODST either at # 1 or # 2 in NPD, plus Forza 3 and Borderlands on the 360, and Uncharted 2 on the PS3 etc.
Nov/Dec are going to be totally dominated by MW2 on the 360/PS3, then we have Assassin's Creed 2, Left4Dead 2 etc. The Wii will be lucky to have any game in the top 5.

@ Matt Matthews :” We also think that Call of Duty: Modern Warfare for the Wii (a port of the Xbox 360 and PlayStation 3 game from 2007) has the potential to do extremely well, considering that the Wii version of Call of Duty: World at War was a strong seller”

MW1 on the Wii could do well, but it will simply be blown out of the water by the gargantuan sales of MW2 on the 360 and the PS3. I am expecting at least 7 million MW2 copies sold in Nov/Dec between the 360 and the PS3. The Wii’s MW1 aka COD4 won't even be in the top 20 in November or December.



Shawn Reed
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I'd be interested to see the same graph with subscriptions added to it. Total monthly/yearly spending just might have remained the same or gone up?

Kevin Jones
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BTW, I fully expect the 360 to easily outsell the Wii in September NPD, and if the PS3 gets a price cut, the PS3 will outsell the Wii in September too. The gap between the 360 and the Wii was down to only 50,000 in July, with Wii weekly sales dropping 13% between June and July, even as 360 weekly sales increased by 6% between June and July.
If things continue at that rate alone, the 360 would overtake the Wii in September. Plus last September, the 360 sold 347,000, albeit with a price cut to boost sales , but then without a Halo game to boost sales even further. Given that 360 sales this year, are currenty running at about the same levels as last year, in the last couple of months, the 360 could concievably sell the same 347,000 this September this year, even without a price cut. Meanwhile, Wii weekly sales just keep falling by over 50% every month as conmoared to last year, so a 50% fall in Wii Septrember sales(687,000), will give ya 344,000 Wi's sold in September.

But wait, we have the big ODST launch in September, plus the price cut of the Elite to the same price $300 as the Pro, plus a possible reduction of Pro prices to $250 to clear old Pro stocks, plus possible ODST bundles all in September as well.

Given all the above, the 360 is gonna outsell the Wii in September by at least 100,000 and continue outselling the Wii in October, and possibly November and December as well.
September to December will belong to the 360 and the PS3(if the PS3 gets it's rumored price cut to $300 this months). Nintendo might very well find themselves in the unfamiliar position of being last in monthly console sales

Russell Carroll
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The bar graph comparing years tells a great story. If you eliminate 2008, the industry would be happy about how it is growing (2009 is definitely a growth year compared to 2007). The only reason everyone is glum is b/c 2008 is an impossible year to compare with. The Wii set records for nearly every month of the year in terms of the most hardware units ever sold in that month...and it did it by a HUGE margin over the previous high.

So 2009 shows growth, it's better than your typical year and definitely showing growth over 2007 and previous years, but the response is doom and gloom. Looking at the bar graph, if we throw out last year as the outlier it most absolutely was, 2009 seems not so bad. From a revenue standpoint it looks pretty good actually.

John Palamarchuk
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I'm sure sales are down this year not because the industry isn't growing but because people are buying games digitally now. PSN/XBL say hello. Not to mention there are more savvy gamers who buy games on Amazon for half price compared to their local EB Games/Gamestop. NPD numbers are quickly becoming worthless for comparing year to year data thanks to digital distribution.

Roberto Alfonso
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John, I doubt digital distribution can compare its sales with standard distribution for now. The market is still insignificant.

Glen Martin
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Online and subscription should be tracked as well, without it the picture is completely unclear. This has been a problem for a long time, remember PC Games are dead tell that to Blizzard as the sit on a pile of WOW money or Valve with its Steam platform.

João Bispo
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@Kevin Jones: "NSMB is just another Super Mario game, of which we have had a massive over 200 already."

NSMB is the first 2D Super Mario game on a home console in many, many years. Sales of NSMB DS indicate that there is a large interest in this type of Mario games. It remains to be seen if the interest will transition to home consoles.

It's very shallow to dismiss NSMB Wii just because "it's another mario game", even more when in this month's NPD we have Mario games in the Top 10.

The talk about the sales of the 360 also sounds like wishfull thinking at best. None of the coming games you mentioned are likely to attract new audiences to the 360, the kind of the Wii attracts. The Wii is very likely to continue to top both hardware and software sales since Nintedo has just launched WSR. What software has the other consoles that will atract new gamers? Even though, PS3 sales will probably rise in the coming months due to the price drop and the Slim, but at the expense of 360 sales.


@ Kevin Jones: "Not a chance!
Wii Rports Resort had ZERO effect on Wii hrdawre sales in July. As a mater of fact, Wii weekly hardware sales fell by 55% year on year in July, and by 13% year on year as well. That means Wii Sports Resort couldn't prevent a massive drop in Wii hardware sales."

We are still a couple of months away to actually observe if Wii Sports Resort has actually moved or not Wii hardware sales.


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