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January 19, 2017
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Report: Internet-breaking DDoS worm traced to chief of Minecraft-focused DDoS guard firm  
by Alex Wawro [01.18.17]
Security expert Brian Krebs reports the author of the "Internet-breaking" Mirai DDoS botnet malware -- and indeed, the business of conducting DDoS attacks in general -- is intertwined with Minecraft.
Social/Online, Business/Marketing

Learn what one VC investor looks for when funding game studios  
by Bryant Francis [01.18.17]
Looking for funding for your next game? If you're building a company, learn what one investor looks for when funding new developers.
Console/PC, Business/Marketing, Video

Nintendo seems to be going 'gacha' with F2P Fire Emblem mobile game  
by Alex Wawro [01.18.17]
In a Direct video today Nintendo pitched its mobile F2P game Fire Emblem Heroes, and alluded to optional in-app purchases that appear akin to the mega-popular "gachapon"-style monetization scheme.

Video: Steve Golson's postmortem of the classic Ms. Pac-Man  
by Staff [01.18.17]
“I know this is supposed to be a postmortem, but postmortem means somebody died. So maybe it’s a postpartum,” said original game engineer Steve Golson at GDC 2016. “Ms. Pac-Man lives on.”
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Vault

Get a job: Digital Extremes is hiring a Weapons Artist  
by Staff [01.18.17]
Digital Extremes is looking for an experienced artist with a strong understanding of hard surface techniques to create models, textures, and materials for weapons and vehicles in London, Ontario, Canada.
Console/PC, Art, Recruitment

Here are the exhibitors for GDC 2017's all-new GDC Retro Play showcase! 1
by Staff [01.18.17]
From the 3DO Game Showcase to MAGFest to The Video Game History Foundation, here are the exhibitors at GDC 2017's all new GDC Retro Play interative space, a haven for all things retro games!
Console/PC, GDC

A layer-by-layer breakdown of League of Legends' rendering process 2
by Alissa McAloon [01.18.17]
Riot Games' engineering blog is frequently a goldmine for interesting technical breakdowns of League of Legends systems, and a recent post explaining the game's rendering process is no exception.
Console/PC, Social/Online, Programming, Production

Don't Miss: A developer's journey to create 100 games in five years 10
by Staff [01.18.17]
James Earl Cox III, a student in USC's Interactive Media & Games division, set an ambitious goal for himself: over the next five years, he would develop one hundred games.
Indie, Design, Production

Report: Talking Tom dev Outfit7 acquired by Chinese chemical firm  
by Alissa McAloon [01.18.17]
Chinese chemical manufacturer and supplier Zhejiang Jinke Entertainment Culture has reportedly purchased mobile developer Outfit7 for just over $1 billion.

See Final Fantasy XV's selfie system deconstructed at GDC 2017!  
by Staff [01.18.17]
As GDC 2017 draws nigh, organizers want to make sure you don't miss out on one of the more intriguing talks of the show -- about the auto-generated selfies in Square Enix's Final Fantasy XV!
Console/PC, Programming, Design, GDC

Road to the IGF: Student project Lily - Colors of Santa Luz  
by Joel Couture [01.18.17]
Lily - Colors of Santa Luz is a game about a civilian trying to sneak away from soldiers that have overtaken his city, and shield a little girl from seeing the horrors of war.
Console/PC, Indie, Art, Design, Video, IGF

GDC State of the Industry: For the first time, devs favor Android over iOS  
by Staff [01.18.17]
We dig deeper into the many findings of the 2017 Game Developers Conference survey of over 4.5k devs, and find some surprising insight into which game platforms are most popular right now.
Smartphone/Tablet, GDC

Get business tips from game investor Jason Della Rocca today at 3PM EST  
by Bryant Francis [01.18.17]
Trying to run a small game studio? Get business tips from Execution Labs co-founder Jason Della Rocca today at 3PM EST.
Console/PC, Business/Marketing, Video

Warren Spector is coming to GDC 2017 to give a Classic Game Postmortem of Deus Ex!  
by Staff [01.18.17]
Veteran game designer Warren Spector is coming to GDC 2017 to present a Classic Game Postmortem on the pioneering game Deus Ex!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Guitar Hero Live devs join up with Ubisoft to form new studio  
by Chris Kerr [01.18.17]
Guitar Hero Live dev FreeStyleGames will be rebranded as Ubisoft Leamington after the team upped sticks to join the Assassin's Creed creator. 
Console/PC, Business/Marketing

Blog: Top 5 games we didn't finish making in 2016 4
by Gamasutra Community [01.18.17]
Starting a video game is a lot easier than finishing it. There are a lot of reasons why things get put to the wayside, and in this retrospective we discuss five projects that we just couldn't finish.
Production, Business/Marketing

Former Harmonix COO named PlayStation's new VP of dev relations  
by Chris Kerr [01.18.17]
Former Harmonix COO Florian Hunziker has been named PlayStation's new vice president of publisher and developer relations. 
Console/PC, Business/Marketing

Former Techland, IO Interactive, and CD Projekt Red devs open new studio  
by Chris Kerr [01.18.17]
Strange New Things, a new studio created and led by former Techland COO Pawel Zawodny, has officially opened its doors today. 
Console/PC, Business/Marketing

Blog: Optimizing a Unity game for the Gear VR  
by Gamasutra Community [01.18.17]
"Smooth performance isn't what making games is really about. It's a means to an end. But, in this case, I'm very proud that I was able to make it work."
Programming, Production

Breakout Ninja dev highlights the waning appeal of ad-removal IAPs 2
by Chris Kerr [01.18.17]
New data released by Breakout Ninja developer Part Time Monkey shows just how hard it is to turn ad-removal in-app purchases into a meaningful source of income.
Smartphone/Tablet, Business/Marketing