Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
What drives the developers of Unity?
 
Analyst questions validity of unusual January NPD results [18]
 
Skyrim wins big at 15th Annual Interactive Achievement Awards
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
The Parable of Feudal Japan
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [9]
 
The Principles of Game Monetization
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Capcom Game Studio Vancouver, Inc
Producers & Designers Wanted
 
Rockstar San Diego
Tools Programmer
 
Rockstar San Diego
Gameplay Programmer
 
EEDAR
Business Analyst
 
Irrational Games
Systems Designer
 
CCP - North America
Sr VFX Artist
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Eufloria HD App for iPad
Arrives on the App Store
 
PARAMOUNT PICTURES AND
NAMCO BANDAI TEAM UP
FOR...
 
EA AND 38 STUDIOS SHIP
ONE OF THE MOST HIGHLY...
 
Indie Royale's
Valentine's Bundle is
live
 
SUPPORT YOUR FAVORITE
NARUTO NINJA TEAM IN
NARUTO...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Wedbush: Activision To Marginally Beat Expectations
by Jason Dobson [PC, Console/PC]
Post A Comment
Share on Twitter
Share on Facebook RSS
 
 
July 31, 2006
 
Wedbush: Activision To Marginally Beat Expectations

Market analyst firm Wedbush Morgan Securities has predicted that California-based publisher and developer Activision will beat market expectations with its first quarter 2007 earnings, if only slightly. Activision is expected to release its earnings for the period on Thursday, August 3.

The firm cited Activision's relatively strong U.S. software sales of late, including titles such as Call Of Duty 2, as the reason for the expected increase, with revenues for the company anticipated to beat Wedbush's previous estimate of $145 million, a number that echoes Activision's previously released guidance. In fact, recent NPD sales data found that Activision's sales actually remained more or less constant from the prior year, though the firm originally claimed that sales were expected to be down 40 percent.

While this discrepancy would seem to highlight an expected substantial increase in reported revenue as compared to Activision's guidance, Wedbush notes that the company saw revenues last year of $60 million that resulted from a European co-publishing agreement for Star Wars Battlefront II. As such, the firm does not believe that the upside to Activision's first quarter reported earnings will be overly substantial.

Wedbush has maintained its target price of $18 for shares of Activision, along with its label of "strong buy," though it notes that uncertainty, such as that associated with game release timing, effects of competition, and slower than expected demand for console hardware, remains a risk. The stock opened its trading today at $12.20.

The analyst believes that Activision will continue to report a cautious outlook and guidance, currently for fiscal 2007 revenues of $1.025 billion. Additionally, due to the recent delay of Enemy Territory: Quake Wars from the second to the fourth quarter, Wedbush believes that Activision will stay its current course and reiterate its moderate fiscal 2007 guidance.

However, the firm does note that revenue resulting from the acquisition of RedOctane, the publisher of the popular Guitar Hero franchise, could offset any revenue shortage resulting from the delay of Quake Wars over the remainder of the year.
 
   
 
Comments


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.