Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 23, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

 Episodes From Liberty City  Hits Snag In Brazil Over Song Rights

Episodes From Liberty City Hits Snag In Brazil Over Song Rights

October 20, 2010 | By Leigh Alexander

October 20, 2010 | By Leigh Alexander
More: Console/PC

A Brazilian civil court says Rockstar must cease global sales of Grand Theft Auto: Episodes From Liberty City because it uses a song without consent from the composer -- and that it will fine the developer and its distributor some $3,000 per day if they don't comply.

According to a statement from Barueri's Third Civil Court, the the song in question is called "Bota o Dedinho pro Alto," composed by a Brazilian man for his 8 year-old son.

ABC News spoke to the Luiz Baida, sales director of Synergex, the company that acts as Rockstar's distributor for Brazil. The court is able to extend the legal action to implicate U.S. retail copies as well, since Rockstar is a U.S. company. Baida said Rockstar has been notified of the action, and that it has the option to appeal.

The content in question has been on sale for some time. Episodes From Liberty City is the disc-based retail package that includes both DLC episodic add-ons for Grand Theft Auto IV. The first of these, The Lost And Damned, was released on Xbox Live in February 2009, and for PlayStation 3 and PC shortly thereafter.

It was followed by The Ballad of Gay Tony, which released in a similar fashion beginning in October 2009 --hitting Xbox Live first for a period of exclusivity before opening up to other platforms.
Hoping to offer the content to even more consumers, Rockstar released the Episodes disc around the same time, featuring both episodes and not dependent on the original GTA IV disc.

It's likely Brazil's call for a prohibition on the Episodes disc is related to the fact that Microsoft only announced localized Xbox Live services for the country (along with other previously-unserved regions) last week, noting a special focus on core features like demos and DLC. It's possible that this is the first time Brazilians have seen the content.

Related Jobs

Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan

Experienced Game Developer
XSEED Games — Torrance, California, United States

Community Coordinator
Giant Enemy Crab
Giant Enemy Crab — Seattle, Washington, United States

Gameplay Engineer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Narrative Writer

Loading Comments

loader image