Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [4]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 10, 2012
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [5]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [14]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Beachhead / Activision
Senior Operations Engineer
 
Sony Computer Entertainment America LLC
Manager Quality Assurance
 
Beachhead / Activision
Senior Front End Web Engineer
 
Beachhead / Activision
Senior Back End Web Engineer
 
Beachhead / Activision
User Experience Lead
 
Sony Computer Entertainment America LLC
Senior Software Engineer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 10, 2012
 
Wargame: European
Escalation Unveils
Impressive...
 
BLAZBLUE CONTINUUM SHIFT
EXTEND RELEASING IN...
 
Unity of Command Now
Available on Mac
 
Corrosion: Cold Winter
Waiting has Gone Gold!
 
Beat Hazard Ultra for iOS
is out now on the App...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
News

  Happy Holidays From Gamasutra
by Simon Carless [PC, Console/PC]
Post A Comment
Share on Twitter
Share on Facebook RSS
 
 
December 27, 2006
 
Happy Holidays From Gamasutra

All the staff at Gamasutra would like to wish our readership a very Merry Christmas and Happy New Year from the leading site to discuss both the art and business of games, and thank you heartily for continuing to read us.

Since we understand that game news doesn't actually stop entirely for the holiday season, Gamasutra will be running on a reduced schedule, with no major updates on Christmas Day or New Year's Day, but bringing you our customary breaking news and in-depth features through next week.

But as Editor-In-Chief of Gamasutra, I'd like to thank the staff here - from Features Editor Frank Cifaldi through News Editor Brandon Boyer and our other contributors such as Jason Dobson, Alistair Wallis, Danny Cowan, Jim Rossignol, Shang Koo, Ernest Adams, Tom Kim, Jon Jordan, Beth Dillon, Mathew Kumar, and a host of others for helping to make this Gamasutra's most successful year ever.

Also, many thanks to exec. producer Peter Leahy, web types Rajan Agaskar and Mira Han, and Game Developer magazine's Brandon Sheffield and Jill Duffy for continuing to provide amazing support - and also, a tip of the hat to the plethora of CMP Game Group and external folks who I don't have time to thank here.

But of course, the main people we have to thank are you guys, our readers - both for your amazing feedback to our user-contributed questions and awards, and for continuing to read the site and submit some of the signature game industry features that Gamasutra is known for.

We're going to do our best to uphold impartial quality, in a Web world where obsequious charts and headline-skewing statements are becoming increasingly the norm, and we hope you'll come along for the ride.

Going into 2007, we'll continue to run Gamasutra (our main site, which I'm guess you're reading as we speak), as well as Game Career Guide (for the best in game education features and news), Serious Games Source (for in-depth information on games for education, military, health and social issues), and GameSetWatch (our own esoteric editor blog).

And we'll be stepping up our support of sister publication Game Developer magazine as it grows its absolutely unique editorial, and have more than one new site and product launch planned for early 2007, to further expand the ways we canonically cover the game market. We'll see you there!
 
   
 
Comments


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.