GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
June 7, 2013
 
Postmortem: Game Oven's Bam fu [1]
 
Tenets of Videodreams, Part 3: Musicality
 
Post Mortem: Minecraft Oakland
 
Free to Play: A Call for Games Lacking Challenge [4]
 
Cracking the Touchscreen Code [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Kabam
Backend Game Engineer
 
Hammer & Chisel
Senior Gameplay Developer
 
Gameloft - New York
Senior Programmer
 
International Game Technology
Lead Artist
 
LeapFrog
Game Designer
 
YAGER Development
Senior Game Systems Designer (f/m)
spacer
Latest Press Releases
spacer View All     RSS spacer
 
June 7, 2013
 
Bootcamp
 
Indie Royale Presents The
Arclight Bundle
 
A space hero among us
 
Make Family History! 7
Grand Steps: What
Ancients...
 
Who is Harkyn?
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor

 
GDC 2011: Yu Suzuki: 'Sega Will Probably Let Me Make  Shenmue 3 '
GDC 2011: Yu Suzuki: 'Sega Will Probably Let Me Make Shenmue 3'
 

March 2, 2011   |   By Brandon Sheffield

Comments 11 comments

More: Console/PC, GDC





At a Game Developers Conference session in San Francisco today, Yu Suzuki revealed that Sega may allow him to make Shenmue 3 in the future. The question arose from a stack of audience questions, with one audience member inquiring simply, "when will Shenmue 3 be released?"

“Well, I want to make it,” began Suzuki. “About 200 people will buy it, I think. But funding is an issue,” he said. He first cleared up a few facts about the original Shenmue.

First of all, the game was to be the Dreamcast's killer app. “We talked about a Virtua Fighter RPG," he said, "with Akira as the character we would use.”

“From the beginning, the new title without using Akira would be more acceptable,” he said, so they went in a different direction. According to Suzuki, the $70 million Sega said it cost was an embellishment. It was "only $47 million," he said. "Well, maybe I shouldn't say only," he joked.

Where did all that money go, in 1999? “We spent it on development and marketing… actually where did we spend it again?” he joked.

Getting back around to the subject of Shenmue 3, Suzuki finally stated, “Probably Sega will let me make it. I think. It's simply a problem of budget.”
 
 
Top Stories

image
Video: Making psychology work for you in game design
image
How Kinect's brute force strategy could make Xbox One a success
image
Microsoft's official stance on used games for Xbox One
image
Gearbox's Randy Pitchford on games and gun violence


   
 
Comments

George Monroy
profile image
Wow.

Christopher Shell
profile image
It has always been a problem of budget. The games simply cost way too much for the return they've gotten. Thats why even Microsoft backed off the IP when Shenmue II flopped badly on the Xbox.



I'd like to hope word of mouth and general resonance from the loyal fanbase that has supported this series since the very beginning has caused ripples to turn into at least small waves of recognition for the series and a 3rd game, if produced, will sell enough to at least break even for SEGA. The Shenmue games have sat comfortably atop the list of my most favorite and impactful games of all time since I first played them back in 2000 and 2001 respectively. I can see it always being that way. As much as it pains me to know the state in which a Shenmue III would have to be released (for those who don't really know, the Shenmue story is WAY deeper than what could ever remotely fit in three games, meaning massive cuts will have to be made in addition to the cuts that have already been made), I would not hesitate to support the series from day 1 like I have always done (owner of the original Shenmue, and both versions of Shenmue II).

Benjamin Hill
profile image
Not gonna lie, everytime I hear something like this my heart skips a beat, although I know how flawed the original games are my rose tinted glasses are still gleaming with hope.

Brenton Woodrow
profile image
I hope the budget problems can be overcome. As a loyal Shenmue fan, the long awaited third game in this franchise would be a day one purchase for me.

Kamruz Moslemi
profile image
Well SEGA can throw that money after a lot worse thing, like using it to fund overseas developments like other Japanese developers have been doing over the years. That being said there are a lot better domestic efforts that they could throw it after as well. They'd be better off spending it on funding another good internal effort like with Valkyria Chronicles, or even extending their partnership with Platinum Games.

Alan Rimkeit
profile image
Well, I guess they might as well make HD versions for the PC/360/PS3 of the first two games to keep new players updated. Otherwise this is great news.

Amir Sharar
profile image
If there were any engine they would base the game on, I would wish for the Source engine. The facial animation system it uses can really help a game like Shen Mue. Sure, other engines might look better, but Shen Mue, to me, was all about the characters.

Gabe Carter
profile image
Here's what I would do in this situation if I were SEGA:



1. Start being more awesome. Ya know, like the old days.

2. Test the Shenmue waters with an HD collection of 1 and 2 on XBLA/PSN/Steam, since those are all the rage now (Team ICO, God of War, Sly Collection, etc). Add in a bunch of directors cut material, dev commentaries, a making-of featurette, etc. Kick it out the door on a measly budget. The sales of that would probably give them a pretty accurate perspective on how big the Shenmue fan-base really is and how well Shenmue 3 would sell.

3. Make Shenmue 3 and profit OR make more pachinko machines and fade into obscurity.



Ah...I kid. Me and Sega go way back. We're like this *crosses fingers*.

Will Morton
profile image
What Gabe said :)

Amir Sharar
profile image
Your post is proof that many of SEGA's fans can run SEGA better than SEGA can.

Jesse Baker
profile image
because you know, all the recent games Sega has made have been top notch productions and just rolling in the cash for them...



Yeah, I'm looking at you Sonic and Sega all star racing


none
 
Comment:
 




 
UBM Tech