GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
June 7, 2013
 
Tenets of Videodreams, Part 3: Musicality
 
Post Mortem: Minecraft Oakland
 
Free to Play: A Call for Games Lacking Challenge [1]
 
Cracking the Touchscreen Code [3]
 
10 Business Law and Tax Law Steps to Improve the Chance of Crowdfunding Success
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Sledgehammer Games / Activision
Level Designer (Temporary)
 
High Moon / Activision
Senior Environment Artist
 
LeapFrog
Associate Producer
 
EA - Austin
Producer
 
Zindagi Games
Senior/Lead Online Multiplayer
 
Off Base Productions
Senior Front End Software Engineer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
June 7, 2013
 
Warner Bros. Interactive
Entertainment
Announces...
 
LittleBigPlanet PS Vita
developer Tarsier
Studios...
 
Havok™ Announces
Support of Xbox One
with...
 
EXATO GAME STUDIOS
ANNOUNCES LAUNCH DATE FOR
VOXEL...
 
E3 2013: Castlevania:
Lords of Shadow 2
trailer...
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor

 
$199 Xperia Play Launching In U.S. Next Week
$199 Xperia Play Launching In U.S. Next Week
 

May 17, 2011   |   By Kyle Orland

Comments 5 comments

More: Smartphone/Tablet, Business/Marketing





After numerous delays, Sony Ericsson's first PlayStation-certified phone, the Xperia Play, is set to launch in the U.S. on May 26, with exclusive carrier Verizon Wireless taking pre-orders starting Thursday.

The Android 2.3-powered phone will cost $199 when purchased with a two-year Verizon contract that includes a $29.99/month data plan, and will come pre-loaded with seven titles:

* Asphalt 6: Adrenaline
* Bruce Lee Dragon Warrior
* Crash Bandicoot (PlayStation original)
* Madden NFL 11
* Star Battalion
* The Sims 3
* Tetris

A touchscreen on the Play slides up to reveal a standard PlayStation button and d-pad setup, along with two shoulder buttons a touch panel with indentations resembling a dual-analog stick setup.

An initial line-up of 50 downloadable games for the unit includes emulated versions of classic PlayStation titles and original titles made for the Play. Many Android titles have also been adapted for use with the phone's unique controls.

The long-rumored "PlayStation Phone," was officially revealed in a February Super bowl ad, and originally planned for a worldwide March rollout.

The phone launched across Europe in April, though British carrier O2 delayed support until unspecified software "bugs" could be fixed.

Sales for classic PlayStation titles available for the phone have been disappointing in the month or so since that Eurpoean launch, with many titles selling less than 100 copies and no single title surpassing 1,000 sales so far, according to public Android Marketplace data.
 
 
Top Stories

image
Microsoft's official stance on used games for Xbox One
image
Keeping the simulation dream alive
image
A 15-year-old critique of the game industry that's still relevant today
image
The demo is dead, revisited


   
 
Comments

scott stevens
profile image
Sounds cool. I'm sure the people that make Angry Birds will make a lot of money on this new platform.

Victor Reynolds
profile image
i want one, but not for $200. Hopefully more manufacturers will bring android phones with actual game controllers.



I dont care about or need new games (but they are nice) since I will be using this to play emulated games, and maybe a few of the games i have made in the past. I do wonder if the games included are full versions or demos.

Michael Gribbin
profile image
As far as I know, they're full versions. I kind of want one of these for the hand full of FPSes and dual-stick shooters out on the market. Playing an FPS when your thumbs are covering the screen and using virtual buttons is frequently a messy ordeal, but the games themselves are fun. I don't know if we'll see more of these kinds of devices though. If this one doesn't take off, manufacturers may interpret it as there being no demand for such things.

Michael Yochum
profile image
wow, this might actually get people like me to play games on a phone. i just wonder how the touch joysticks feel?

Kyle Orland
profile image
I tried the unit at a GDC event... the touch joystick feel all right. I miss the resistance of a real joystick, but the indentations give you a good idea of where your thumb is in relation to the center.


none
 
Comment:
 




 
UBM Tech