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Pre-E3: Hideo Kojima Reveals Multiplatform Fox Engine
Pre-E3: Hideo Kojima Reveals Multiplatform Fox Engine
June 3, 2011 | By Mike Rose




Konami vice president and industry veteran Hideo Kojima has revealed the Fox Engine, a development platform which will be used by Kojima Productions to develop the company's future games more quickly.

The platform is currently being used to develop Kojima's as-of-yet unannounced title, and has been optimized to allow the developer to release future titles multiplatform, Kojima mentioned in Konami's pre-E3 press video, which can be viewed at GameTrailers.

He also said that the engine will allow the studio to "push out great games with shorter development times." The engine has been in development since 2008, when Metal Gear Solid 4 was released.

Although Kojima showed off footage of the engine in motion, he noted that the assets on display may not be featured in his upcoming game.

Earlier this year, Konami Digital Entertainment revealed that it had promoted Kojima to vice president.


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Comments


A W
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I wonder of Kojima's next project will be called Metal Gear Solid 5: Son of Raiden. :p

Kelvin Bonilla
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lol

Brandon Sheffield
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A multiplatform engine! Amazing! Welcome to 2001, it's good to have you here.

A W
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Seriously.

Alan Youngblood
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Is the engine available for other developers to license? I mean I think it's really cool and all that Kojima-san is going mutli-platform and streamlining production, but that's kinda more his business. What interests me is whether or not other devs can use his engine.

Cordero W
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I played your games, Kojima. I know what you're trying to do. Just another ploy for FoxDie!

Sahle Alturaigi
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I am not sure on how to respond to this. o_0 lol? I know Hideo Kojima is a fantastic story teller, but why are they investing their time into something like this?

Daniel Gooding
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For money. Why else?

Ben Lippincott
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From what I understood, it is a propriety engine that Konami is designing specifically for their company to use internally. Strange to see how accurate Mr. Inafune's supposition that Japanese developers are at least five years behind.



If they are licensing it to other companies then sure that's a big announcement IF they had shown anything beyond a vague of graphics. It doesn't display any tools, no real idea of the upper ceiling, or even a hint to the base language programmers would be talking. Effectively the announcement said nothing.


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